I’ve recently been playing a hammer crusader using the new Faithful Memory proc (each enemy caught in Falling Sword adds damage to Blessed hammer), and while the build is a blast to play, I noticed something off about how that proc stacks.
Each enemy caught in Falling Sword adds 80% damage to Blessed Hammer for 10 seconds for a max of 10 stacks. One would think that the idea of this build would be to keep those stacks alive and keep your damage output maxed out (ei. I land on enemies, burn off my cooldown and land on more enemies to bolster my existing stack before it wears off). Once I started paying attention though, I saw that this proc works differently.
Instead of adding to your current stack, using Falling Sword will -replace- your current stack. So if I land on 7 enemies, then your next Falling Sword only lands on 3, my 560% damage buff is replaced with 240% instead of bolstered to the desired 800%. It seems to act as a speed bump for a viable but certainly not overpowered build.
So my question is; is this proc working as intended, or is it supposed to work like other stacking builds where you build up and maintain a max stack?