So something that I have taken note of that I find interesting is how RNG treats me between my characters. On my necro I have gotten many a goblin level from enmities, sometimes even twice in a row in the same one. Yet it took quite some time to get primals for altar and I rarely saw any after completing altar.
Then my Inna monk has the exact opposite problem. I barely, if ever, see a goblin level. Meanwhile I get primal drops a lot more often. One time going as far as getting it twice in quick succession from either the same enmity or next one after. (4 total since I have double drop). I forgot which. Bringing me up to 795 ashes (would be over 800 but I lucked out on a drop for shoulders.)
Anyway, I just find it interesting how this game treats my rng between characters.
I think it’s just a luck of the draw that will eventually even out. I’ve gotten up to three goblin levels in a row in one Vision and didn’t get another goblin event until a week later. I play 4 different classes and I haven’t noticed one class being better for goblins than the other. The last few days I got one farming with my Barb and one with my Crusader.
This is going to sound condescending but I don’t mean it that way. I’m just trying to state a concept called “confirmation bias.”
Simply put, confirmation bias is when you have a pre-existing belief, such as “this game’s RNG is rigged.” Again, not trying to put you down! It’s a common (albeit typically mistaken) belief among gamers that “RNG is anything but.” But people with confirmation bias will then seek out new information or events, that in their view “support” their unproven pre-existing belief, while downplaying any such evidence that would debunk their claim.
Now, you have two characters (A and B) and two independent events (primal drops and gobbo floors, X and Y). A has a “feast” of X but “famine” of Y. B has famine of X but feast of Y.
Your confirmation bias (“game is rigged”) is making you look at this coincidence of “criss-crossed luck” and remark, in a somewhat sardonic way, “interesting, interesting, I’ll have to take note of how the RNG treats me.” When in reality, it’s just a plain ol’ coincidence and has no significant meaning whatsoever.
Though if you’d like, you could attempt a more scientific study of this alleged phenomenon to see if your theory is true. Try cataloging, say, 100 vision runs on each character. Note how many gobbo floors you get on each. 100 isn’t exactly a statistically relevant trial period, but I’d consider it significant enough to establish possible correlation. (in other words, “hey, maybe he’s on to something”)
To get it to causation (“hey, he’s mathematically solid on his proof”) you’d need thousands of trials. But sticking it to a hundred or so would tip me to your side of the fence and convince me to do my own runs between Necro vs Inna Monk.
Had the same over the past few weeks. Not a single gob level for a week or two and then bam! Every second fissure greater than 5 levels seemed to have one sometimes 2 back to back.