Inna's Mantra Set Dungeon Testing PTR Patch 2.7.1

PTR Patch 2.7.1 buffed the Inna’s Mantra Set. The most relevant buffs were an increase to 3000% Mystic ally damage, they last 15 seconds and do not take damage. Attacking creates up to 10 selected Allys. We wanted to test the impact of these changes playing the set dungeon and confirm that it could still be completed. For the Objectives, one is not getting frozen and the other is to Activate Mystic Ally on 10 different enemies within 10 yards five times. We found that the set dungeon was still able to be completed. Our testing found that some changes to build and play style were helpful.
Our final build used 5 pieces of Inna’s including the 2 hand diablo, Leoric’s crown (diamond), pintos pride, ice climbers and a band of rue chambers with socket. the only legendary gem was a 25 gogok. No shoulders, second ring or amulet were needed. Kanai’s cube includes in-geom, illusory boots and RoRG. Sheet damage was nerfed to ~250k and no ancient items. Skills and passives won’t be repeated as they have not changed. We did use Wave of light explosive light instead of a generator skill. Air Ally was selected.
The buffed mystic allys destroy content before it can be grouped. Hence we used illusory boots to move into the center of content then activate cyclone strike and mystic ally after grouped. Use the allys to clear trash and wait 15 seconds between grouping for the 10 allys to expire. The key changes compared to old patch builds are to use illusory boots and ice climbers and inna’s diablo with RoRG. Wait 15 seconds for the allys to expire.

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