A little correction to both of you: Mammoth is far and away the best Hydra, but Mammoth doesn’t work with Typhon.
Indeed it is, that’s what I roll with on my LoD but yeah…doesn’t work with the new set. I’m fact, if they boost the new set they should also boost damage to mammoth to make it on par with it or LoD will be left behind.
I have always hated the play style of wizard until LoD hydra came along so that’s one of my mains this season
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Well…I used blazing hydra on my LoD fire wizard and found that to actually be better than mammoth, I’m sure there are pros and cons to each though.
What level of GR though? Most people want to get as high as possible on the GR levels so this is where most of the “what’s best” for builds come into play.
Most push builds require the most damage as Possible squeezed out and as far as I’ve read, mammoth has the highest damage. Now if one simply wants to run off meta fun builds for t16 or up to GR 100, I’m sure there are lots of unique builds and skills that can be used.
Sorry, no, mammoth hydra is like 3x-4x better than Blazing Hydra.
I mean you can say that, but I’ve actually built and experienced both ways and blazing was just as good as mammoth if not better, depending on situation. So I dunno if you didn’t take something into account or what but literal experience says otherwise. Sorry 
As I said before, this depends on the level at which your playing also, is this for LoD or the typ set?
Leaderboards can say a lot about what skills do the most damage (besides the zero damage builds using the season theme). When you push way up in GR’s, you have to squeeze as much damage as possible out in order to kill fast enough for the timer.
I just recently tried a 124 on my LoD hydra using mammoth. That put me at 19 on the LB for NA seasonal. Looking at those above me, it’s either the same build as mine (one using cindercoat instead of Aquila’s), one actually using the new hydra set with the cold hydra, and the #1 is chantodo. Keep going down and you’ll see nothing but the same.
If your doing t16 or GR100 and below, I’m sure you could use any hydra and get the job done. Going to 110+ might see a difference.
Blazing does 155% over 3 seconds. It stacks over three times, for a maximum of 155% per second. Mammoth does 330%/second, which is over twice as good, and has double the range too (generally hits 2-3x more targets) as a I remember. So, roughly 3-4x better than Blazing. You should see a dramatic improvement with Mammoth over Blazing. Blazing really, REALLY needs to be buffed significantly. Honestly, it should probably be 450% damage over 3 seconds.
Just FYI, if you ever want to compete at a higher level.
It’s so much less damage, if the novas turned to arcane and the balls pierced it would be amazing though.
they just need to give mammoth more head
The fact it casts a Wizard spell is cool, the fact it doesn’t gain any +arcane orb modifiers does not. I think If Triumvirate or Unstable Scepter worked, it might be actually useable.
they just need to give mammoth more head
I hope you realize how insane that idea is. It’s already the best hydra by a considerable margin.
You’re right, but
then why isnt it used with the hydra set?
This post is epic
… yes, those are welcoming suggestions. Cheers.
Partly because Typhon’s power is tied to the number of hydra heads you have active. Also since the Mammoth rune only has one hydra head, it doesn’t benefit from the 2 piece effect that grants hydras additional heads.
So you have:
2 heads (mammoth rune) which would grant 16% dmg reduction and 2600% damage buff
vs
10 heads (every other rune) which would grant 80% dmg reduction and 13,000% damage buff.
you know what, im just gonna surrender on this one, as long as mammoth is viable in one way or another.
you probably should, you’re dead wrong here, but yes, Mammoth is the best hydra and does not require any kind of buff.
However, both LoN and Typhoon sets all need to be buffed, so the easiest thing is up’ing Sparker to 500% and tweaking the hydra heads themselves individually.
that’s exactly what i said tho. buff the hydra set and also give mammoth more head so that it works with the set and isnt auto fail because the lack of head
Venom Hydra
this isn’t fixing anything, this is a wish they’d add. . .
My legitimate claim is that Hydra are blind to monsters. Proven by placing a hydra next to a monster and it doesn’t attack it till the PLAYER is so close to it… meanwhile DH can hit things off the screen/ / / Hydra’s should attack anything within range OF THEM. Period.
that’s exactly what i said tho. buff the hydra set and also give mammoth more head so that it works with the set and isnt auto fail because the lack of head
Um. Okay. Just gonna let you mumble gibberish al by yourself here, I think.
Dunno…If they added heads to mammoth hydra, it would be the only one used with LoD and the set. Versus if they buffed something to add more damage to mammoth hydra but also boosted the set somehow. This would mean you could use the set with a different type of hydra or you could use LoD for mammoth.
One issue with wizard is that It relies on channeling for added toughness and damage which means you can’t move around while doing damage. You have to walk/tele around gathering mobs then find a spot to settle in for a channeling session. You also have to sit there for seconds before getting your full damage and toughness and hope nothing with knock back hits you. Fear and frozen might affect other builds besides LoD too, I don’t play those so don’t know.
For my LoD hydra, it’s also very dependent on RG. The ones that tele and move all over = game over for me. Not sure if the other hydras have that issue compared to mammoth. Mammoth just leaves pools of fire so the RG has to be in the fire to take damage.
Again, I’m not a wizard expert I just built and used LoD halfway through this season and never played anything else besides DMO orbit build for fun…I’m just a quick learner and know what I experience with my LoD.