There are many approaches to it. For buffing Chakram and EA, I agree, keep the buff on one item, allow Dawn in the cube… maybe you could even run two different skills this way… for the autofiring Sentry.
- Manticore has nice quality of life with Dawn.
- Chakram and EA can mimic its damage with buffs to only Augustine and Sword of Seething Hatred.
Both Augustine’s and Sword of Seething Hatred need 3.4x more damage to match Cluster Arrow’s best runes:
CA LfB: 850% + 250% = 1100% * 4 = 44x
Chakram Razor Disk: 380% * 3.45 = 13.11x
EA Frost Arrow: 330% * 3.5 = 13.3x
The most fitting upgrades are:
Augustine’s Panacea: 250% to Slow Ball and 1100% to everything else.
Sword of Seething Hatred: 6.2% damage per point of hatred.
This is necessary to match the power of M6 Cluster Arrow – I really believe Multishot will end up being removed from M6, so we want to balance around CA.
Look at this old post where this set revision concept was born:
Clueso posts awesome ideas too. He wants to resurrect Molten Arrow. Perhaps Kridershot can transform Elemental Arrow by giving it the Molten Arrow rune, which is incompatible with Sentries… just like Hellcat Waistguard is… so Kridershot becomes exclusive to UE6. (Kridershot’s Molten Arrow mod has to do incredible damage though – essentially 40-50x damage)
Kridershot
Elemental Arrow’s Immolation Arrow transforms into Molten Arrow and deals now burns the ground for 5000% weapon damage as fire. Each enemy burned by Molten Arrow increases its weapon damage by an additional 400% for 3 seconds.
Fight a boss 1-on-1 it’s 16x more damage, fight 20 trash pieces and put fire under them, it goes to 40x, fight 30 trash pieces it’s 52x.