If I block communications with someone in-game, will I be unable to join public games with them in it?
Vote-kicked someone earlier for mucking about on public bounties and I’d sooner not play with them again. They’re low paragon and obviously leeching. They were warned to do the bounties they were on but ignored the warning.
I believe it just means you can’t see anything they say in chat channels, i.e. it does not prevent them joining groups you’re in or vice versa. It’s a shame that there’s not more granularity in what you want to block, i.e. separate options for blocking their chat, or blocking them from grouping with you in future. If someone’s leeching in games, I’d much rather be able to prevent them being in a game with me all whilst not caring what they say in chat.
Same, i’d prefer when blocking someone in game it prevents them from joining my games and it prevents me from joining thier games, even if it is public games rather than just not being able to see their chat messages… Semms kinda lame.
The reason why they don’t allow you to block a person to play together with you is to prevent a soft lock for the matchmaking system to create a game for everyone.
Just imagine if every 10,000 players has at least 10 person blocked in their list. There won’t be a public game created due to such a strict condition, especially if the game doesn’t have huge playerbase.
OK, thanks. That makes sense, as irksome as it is. I’ll just have to resort to keeping on eye on them in games and vote-kicking them until they start being a good looter.
If there were 10,000 players, and every single one of them blocked 50 players, that means they’d each still have a pool of 9,950 players to potentially be joined with in public games, i.e. they could still play with 99.5% of the player base.