It’s obvious that paragon levels as they are now are totally dominant in making the most powerful characters. The change in the new season makes a lot of sense. I see a lot of comments disappointed by the way levels over 800 become totally irrelevant now though, and to be honest I agree with that. I propose a compromise: make paragon levels over 800 still earn vit/main stat, but at a lot lower and diminishing rate, for example:
Below 800 par: 1 level = 5 main stat, same as now;
800-1600 par: 1 level = 2 main stat
1600-3000 par: 1 levels = 1 main stat
3000-5000 par: 2 levels = 1 main stat
5000+ par: 4 levels = 1 main stat
Cumulative this would mean:
- 800: 1000 main stat, same as now;
- 1600: 2600 main stat, equivalent with paragon level 1120 (800+320) now;
- 3000: 4000 main stat, equivalent with level 1400 now;
- 5000: 5000 main stat, equivalent with level 1600 now;
- 20,000: 8750 main stat, equivalent with level 2350 now;
These numbers can of course be tweaked, but this way you still earn paragon levels and it will still mean something gameplaywise, without becoming overpowered.
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The thing just struck me is: Will all our characters be back to para 800 retroactively or is the cap just for sesons from now on?
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There’s a lot uncertain still. I’m curious as well.
Now they ruined d3 as well. grinding just 4 gear we have that in d4 and nobody likes it there. So they thought it would be fun to put that into the very last season.
what where they thinking of ? its hopeless
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Well now bots can’t
allover the leader board competition, and it levels out the playing field. Also paragon is not going to be the end all be all most important part of building a character, other aspects of it will become more relevant.
I think this cap is only for Seasons. If they were to do it now, there is no compensation for powerloss. I think they may make it permanent for non-season when they brought back Altar at S30 as they promised. Appears S29 gonna be a test Season to see if they should bring Altar back at its full force or not. I still have no idea how that gonna work.
Slower endless power is still endless power.
A hard cap is the right approach.
If they want to reward paragon after 800, the rewards need to be something else than permanent power.
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Paragon already gives you diminishing returns.
5 more of your main stat when you have 800 is a bigger difference than 5 more main stat when you have 8000.
This isn’t much of an improvement compared to the paragon cap.
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Prey tell, what’s so bad about it? There are a lot of people who like the progress of paragon leveling.
Exactly
I think you misunderstood. My comment was directed at your proposal of reducing the amount of main stat the higher you go.
Like others have pointed out, there is already a tough scaling on the exp needed to get more paragon points.
The improvement of my proposal over a paragon cap is that it allows people to still gain progress through XP, a lot of people like that, like me.
The improvement of my proposal over the present situation is that that progress doesn’t trivialize the more casual players, like it does right now. The players dominating the leaderboards have 7500+ paragon levels, in the present situation that’s 30,000 more main stat than a plvl 1600 player has. That alone will mean double the DPS and double the toughness, and that’s not taking into account the more freedom it gives them to forego mainstat & vit on gear for more dps stats.
Compare that to my proposal and a plvl 7500+ player (if you can even get that far without the massive advantage more main stat gives you, it’s a self-reinforcing situation) will only have 3000 more main stat. That’s a mere 10% more than a plvl 1500 player. And if that’s still too much you can change the numbers to minimize the gap even further.
I get your point but I don’t agree. First, I don’t care about the leaderboards. I care about my own progress, beating my own best results and so on. A nerf will only make it more hard and time consuming than it already is. And those who care about getting as many paragons as possible will be in an even harder and probably more unhealthy situation than before
Even with the tough scaling it is still easy enough for people to gain so many paragon levels that significantly more than half your chars’ power will come from paragon levels, which renders any other progress (like getting better gear) trivial. The scaling isn’t nearly tough enough.
You really need to let go and let the old system pass. If you want more main stat then you’ll need to farm better gear or augments. Blizz did well.
Dude, it’s not about the main stat, it’s about the sense of meaningful progression beyond level 800 that’s not tied to this all-encompassing RNG. There are two ways of enjoying the game here that are in conflict with one another, one that likes the progress paragon levels give (which Jazz above here represents) and one that dislikes the dominance that this progress has over other ways of progress, which I assume you adhere to.
This conflict can be resolved by an approach like mine above. What it looks like to me is that both Jazz and you actively dismiss eachother’s way of enjoying the game, however. Fight it out between the two of you.
Okay, it’s not about main stat, but stop with grind for paragon, “progression” and “levels” will still exist. Your system is unnecessary.
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Hey, take it up with Jazz, he doesn’t seem to think that it’s unnecessary.
, you trying to instigate a fight! You’re the OP, if I’m not mistaken.
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No, this is the actual “fight” that is happening, and both groups aren’t listening to each other, or dismissing each other’s point of view. If either group doesn’t like my proposed solution, that’s fine, but then they have to work it out another way amongst each other.