I’m trying to dig into the mechanics of the Vault skill. It looks like (from some older threads) this is stored in the DemonHunter_Male_backflip.ans / DemonHunter_Female_backflip.ans files from the AnimSet folder. However, trying to open these (e.g. through CascLib) produces a garbled text view. Does anyone know how to view the code in these?
Discussions around reverse engineering of application code/data is illegal.
This isn’t about editing it, just viewing it. The files are on our computers.
The files do not belong to you. You own a license to use it. You do not own the software.
“Viewing the data” IS “reverse engineering”.
DogBone, you find me the part of the EULA that says we are not allowed to view file contents. Nothing is being passed to Blizzard’s servers from this, which would violate terms of use. There have even been rather prolific posters (e.g. Dolynick, Riv) who have posted about this sort of thing back on the last forum.
Then ask them or their site.
Discussing cheats, hacks, etc. on this site is against the CoC. I’ll let the mods decide if “how do I view a data file?” falls under that category.
Note: the moderation on this forum is much different than the old.
Where is the animset folder even at? Just curious.
In the Demo/Trial download, under D3 Core folder.
ok, give me a file path if you can. C:\users, C:\programfiles …etc.
Well, I have the Starter files moved out of Program Files since I have the full game now. So currently the Starter ones are in:
C:\Users\NAME\Desktop\Games\Diablo\D3\Data\D3 Trial\D3 Core\AnimSet
I’m pretty sure everything beginning with D3 Trial is original folder names / not renamed or moved.
i never had the trial…so looks like my install is different than yours.
and frankly, what is there to learn about the vault skill, LUL.
Trying to figure out what role these three lines from the D3Planner Data are playing in conjunction with the FPA from ~https://us.battle.net/forums/en/d3/topic/17070616926#post-11~ and how it may affect %IAS/%MS breakpoints for Vaults/second.
* Attack Speed: 1
* ScaledAnimTiming: 1
* Walking Speed Multiplier: 1
Teksuo you don’t need to find it interesting or useful if you don’t want.
now that you mention the stuff you’re looking for maybe some dataminers or gurus can come in with the juice
Such “.ans” files can be animation files. Any skill data metric wouldn’t be stored in a file with “male/female” description in my opinion. Female and male skeleton animations are different and such files may only have coordinates for skeleton model’s joint placement and etcetera.
Rationale for looking in AnimSet was this post from the old forums: ~https://us.battle.net/forums/en/d3/topic/17070616926#post-15~
Derivative Works: Copy or reproduce (except as provided in Section 1.B.), translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on or related to the Platform.
For all intentional purposes you are disassembling the code so you can read it
Data Mining: Use any unauthorized process or software that intercepts, collects, reads, or “mines” information generated or stored by the Platform; provided, however, that Blizzard may, at its sole and absolute discretion, allow the use of certain third-party user interfaces.
and heres the one for data mining
Except this clause is about creating derivative works, which is a specific legal term. I am in no way creating a derivative work. What I was asking is also not even to copy, reproduce, translate, or reverse engineer it, which are all various forms of reproduction; and it is not to disassemble or decompile it, as the individual file exists locally in the starter version (not just a batched data file from which something else would be extracted).
And likewise again this is about a local file, not anything being passed through the Platform.
I’m pretty sure “stored by the Platform” includes “file(s) on your computer”.
If you wanna learn a skill’s mechanics there are better ways then opening game files at the cost of corrupting them. You can ask whatever question you have in related class’ forums and you’ll have it answered.