How much damage does level-up?

First, see the following bug below.

Next, can 4-players rotate his heroes and use level-up from one of it to kill monsters for fast levelling other 3 players?

The real question is: Does it mattter?

Using this “Exploit”, players can save 3-4 minutes to level up a new hero, and this can be done 3 times per season, per account.

If the Devs did not want people to be able to level up quickly in powerlevels they would not have added the Gem of Ease which takes another 10 minutes off of the powerleveling process.

I do not see the problem here.

But to answer your question: No. Not if they are new in the season. If one player has a level 70 hero that can clear T16, and the other 3 players are all fresh in the season, they will not be able to give the others a powerlevel since they have no gear.

If they are not new to the season, then again, what does it matter? They each can save 3-4 minutes of time to get a new level 70 hero with no gear. How can this be exploited to give someone an advantage in the season, especially if anyone can do it?

When you get a new level, the character deals a lot of damage to t16. Even an undressed character can just run up to a group of monsters and instantly kill them all, waiting for the moment to get a new level. Using this is not a violation?

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I am still failing to see why you think this is a problem. What violation? The devs made it so that you deal a lot of damage when you level up.

All classes can already run a T16 rift in under a minute anyway, and everything dies in one hit. But you think that the damage from your leveling up is too strong?

My clones can clear T16 by themselves. I just have to click a pylon, and walk around picking up all the loot.

at the start of the season nothing can compete with this damage and it can be used

For it to be used, someone in the party needs to have already hit level 70 so they can open a T16 game, and to be able to kill anything in T16, I would think they would need at least 2 pieces of their set.

So you are talking about 3-4 hours into the season where someone has already got their first gift, and people getting a powerlevel from their friends without having done any of the work themselves, potentially saving them some time.

After the first few days of the season, none of it will have made any difference at all. It does not not help anyone get on the LB faster since it would have been faster for them to have just played the game at season start.

I can’t see a scenario where this helps someone get ahead. All it does is save them <10 minutes since they can do it at T16 instead of T6. Lots of people do not like leveling and so they wait to play until the second day of the season, so they can get a powerlevel.

Maybe I am missing something. How does this help anyone get higher on the LB, or help them get the conquests quicker at the season start? If not, then what is the problem, why does it matter, and why do you care if someone else does not have to put in the same amount of work as you to get to level 70?

If you wanted to, you could wait until 4-5 hours after the season start and get a regular powerlevel at T6. Is this really any different?

It sounds like you would rather they make it so that powerleveling does not happen at all. I personally think they should remove the T6 restriction all together to make powerleveling quicker, if someone wants to go that route.

What is the big deal about getting getting from 1-70 in 5 minutes vs. getting from 1-70 in 1 minute? It is a savings of 4 minutes. Not much of an advantage, unless you want them to remove powerleveling altogether.

This thread has become a discussion with suggestions.

Perhaps it’s time to move this thread to the General Discussion Forum.



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They should give mod powers to trusted posters so you can move them yourself. This discussion is not with the OP, so the person I am conversing with can not move it.

Personally, I do not see how a few discussions on the Bug forums hurts anything. If it caused a distraction, and caused the mods to miss an actual legitimate bug report, than I would agree that discussion could be harmful here, but it has been a slow week on the bug forums, and I don’t think it is hurting anyone…

Also, I am not sure that moving it is the right thing to do either, because it might actually be considered a bug.