So doing nothing is better because they won’t feel a dent? I’m sure the more they do the less cheaters there will be. Of course it won’t get rid of all of them. It would sure put a dent especially if it’s live ban and often.
Was just about to say you can just spoof all of that anyway, Blizzard is pretty good at dealing with hackers even if they can get past it, there is always a manner to make a hacker miserable unless they can’t detect it in the first place
Except that they are not not doing anything, KamStar.
And no, the proportion of private user cheating to industry cheating is negligible when it comes to trying to mitigate it.
Yes they probably are, but you said doing a hardware ban targeting ID is pointless because its a big industry and it won’t even put a dent in it. It’s logically to say the more action that’s taken the less cheaters there will be. Especially if it’s automated why not do everything possible to make it harder to cheat. Since computers can now multi-client. Which means multiple accounts gets banned from one ID ban vs 1 account being banned out of 20 running on the same machine it would be pretty effective.
People cheat. The only real way to ever solve a problem like this is mass education on a scale the world will never see.
No need to get into how they do it, they are on it and able to combat it to an extant, he is just saying the method you specified is not a viable tactic to use
Should be you have to show ur Id and every time u are banned the price of diablo 2 r goes up 100 percent. With the ip and hardware helping to figure it out, if it’s found you tried to go around it 1000 percent increase.
Because some measures are ineffective. With virtually unlimited capital, hardware bans won’t have any appreciable effect. It’s the same principle as IP bans.
So what is the most effective way? If your reasoning is it’s ineffective due to unlimited capital that means nothing is effective. That’s not true though because they operate a business and if the cost is higher then the profit then that capital becomes useless and not worth it. They’ll move on to more profitable games.
Ok how about this then, we know all the bots can’t be detected, but how hard is it to login to game and see the countless public bots going and start banning? It would literally take 1 person about an hour to clear out every public bot.
Maybe less with automations.
The constant battle between AI and AI countermeasures only results in the AI becoming stronger. Sooner or later the matrix will become a reality. Save us, Neo!
This doesnt make any sense at all.
If you ban those industrial scale botters before they get their 40$+ that they need to amotize their cdkey investiment, then you stop industrial botting. If the efficiency of hardware bans is high enough so they cant get enough profit botting to repace their banned computer parts, then you stopped industrial botting.
this seems like a baseless assumption
no need for Blizzard to lay their cards on the table.
They are able to combat it to an extant, that’s all you need to know
The only experience I can give is EverQuest made a sever where they actively hired people to ban cheaters. Problem with that is EverQuest makes it money off of cheaters, so it didn’t work. Are you guys sure diablo 2 r plan to make money isn’t the cheaters? It would be against their interest to perm ban any one, they want people to rebuy the game 100 times.
Nothing is 100% effective.
You problem here is thinking about the cheating industry as a legitimate business. It’s not. It’s a criminal organization that has no qualms about stealing everything they can.
Those determined by the research of the anti-cheating industry, which Bliz has participated in in the past. For example, Bliz’s decision to change 1st cheating offenses from bans to suspensions was the result of research done by a consortium of video game companies that Bliz was part of.
This is not an argument, even stealing is costy. Any criminal activity works as a legit bussiness in the end and if they dont get a revenue from their investiment they will leave their activity.
There’s one problem with that not every one who cheats in diablo 2 is apart of the scum that use it to make money, some just do it because they can and the only profit is to them. Your right about the scum that make it a business ruining all games, but from what I’ve seen corporations like bliz, dawnbreak, riot, ea, broadsword make alot of money off the people who are banned. The guy is wrong that blizzard couldn’t stop it if they wanted. I know ea and broadsword are so bad at making money from the illegal offering of people they don’t even try to hide it, with as adding in if you post about it they will ban you. EverQuest is the same way they make a ton of money in the millions by allowing bots and cheats to run havoc across thier games.
Take project 1999, swg emulators, and some private uo servers they stop it. Mind you less players, but mighty blizzard has 10000x the experience, money, and power as project 1999 does. If blizzard didn’t profit from bots, real money transactions ect they would just stop it. There are probably over 10000 people right here who would accept a job paying 15 a hour to just sit on the battle net and perm ban bots. There is zero question in my mind blizzard could stop cheating if they so desired.
It’s kinda like asking the USA government to stop thier war on drugs, when they make billions from it. The USA government could stop all drug use it they wanted. Just like blizzard isn’t going to stop the cheaters.
Riot cheat department gives reports if you are inclined to read it. They figured out how to put cheaters in with other cheaters, so the average person didn’t know, and bots were playing bots. Their goal wasn’t to stop cheaters, it was to make as much money as possible off every one.
Ofc there is also casual hackers and they are the majority, but they are not a pbig problem if they get banned, they will stop hacking after a couple cdkeys banned or just leave the game.
I agree with you that they would earn less money if they stopped 99% botting.
How to word this kindly.
If “legitimate” players, didn’t go to third party websites to pay2win, the bots would dry up overnight, and simultaneously, the ban measures would become exponentially more effective as the market for botting dried up.
The reality is the players are their own worst enemies because they will pay actual money for items secured by bot farming. Without a demand for their services from the playerbase, the supply effort would be a futile venture.
Take that as you will.
You incentivize these multibillion dollar cheating enterprises with wallet-kun.