I was actually just thinking of maybe adding a “ranger” variant to the guide, for those who want to try their hand at staying ranged all the time.
Question: does Iceblink actually work with just cold damage range on weapons? It specifically mentions “cold skills”, but this would not be the first time a tooltip was wrong.
Anyway, let’s assume for now that Iceblink won’t work. I think that actually means it might be worthwhile to replace Trapped, since the main way you CC mobs is by freezing them with Charge, and if you are keeping your distance, that may not happen very much. That leaves you with Zei and Stricken.
The main candidates to replace Trapped are Esoteric (for toughness), Gizzard (to try to get some more value out of Squirt’s, if you are using it), and Gogok.
Personally, I’d go Gogok since it can help with your Fury generation via WT, defense via dodge, and CDR too.
In the cube weapon slot I’d take Oathkeeper, since you want to fill up that Fury bubble ASAP.
Especially if running a Crimson setup, you could, instead of taking IP, take CotA: Together as One. And you could stick Leoric’s Crown in the armor cube slot. Combined with Gogok, you can actually get up to 76% sheet CDR that way, which gives you 93% uptime on both WOTB and COTA (only 1.57 seconds of downtime).
This setup lets the Ancients block some mobs for you as well, which is really helpful for maintaining distance so that you can get the most bang for your buck out of Zei / No Escape / Arreat’s Law.
You could stick with Endless Walk, though if you find yourself needing to reposition too much and drop too much damage, you could switch to CoE + Squirt or Hellfire.
Here’s a D3planner. I’m on phone now so I only think it’s all correct: https://d3.maxroll.gg/d3planner-ptr/698472903
One other thought:
If not going with EW, you could also wear Flavor of Time and put Ess of Johan on your follower. This would actually let you reach nearly 78% CDR, giving you 100% uptime on both WOTB and COTA, while the Ess helped you group and slow enemies to keep them away from you.
Oh and one more:
If no enemies are near you, Battle Rage: Bloodshed won’t really be helping. You could take all sorts of stuff in this slot: War Cry, for toughness, Threatening Shout, for grouping or damage, Revenge: Best Served Cold, for a controllable heal and some extra damage like I mentioned in the post above, or even Avalanche: Glacier or Snow Capped Mountain, to freeze/chill mobs at a distance.