[Guide] H90 Frenzy: A simple guide

Hey Malvorio,

Using a 2H weapon (Bastion’s) is definitely an option, but not quite as good as dual wielding. You do more damage on a per-hit basis, but also attack much slower, plus miss out on some of the great stuff you can get from an offhand, like Elemental% and Freeze from Azurewrath, or more attack speed from Echoing Fury. Plus, you stack Stricken much slower. In terms of actual damage, it is probably about 2-3 tiers weaker to use a 2H weapon than to dual wield.

That said, it can be pretty fun to run around chopping things with a giant weapon. I did a run during the PTR:

Another option, if you want the ability to quickly perfect your weapons, is to use Oathkeeper + a shield in the offhand. This is also about 2-3 tiers weaker than dual-wielding, but makes you quite tanky. You can use either Lidless Wall (more damage) or Stormshield (more defense).

Here’s another PTR run, using a Shield: https://www.youtube.com/watch?v=NsHFl-_Mc5w

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I like LoD versions of 2-hand and sword-n-board frenzy versions. I know, it is weaker then set. But it is so fun when u can use all useless primals u have in stash ))
And btw, 1hand+shield is really cool. It looks like paladin zealot from Diablo 2!

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Well, what will probably be my final push ever with Frenzy is in the books, cleared GR 143.

I have kind of a history of recording nail-biting finishes to my clears, but this one really takes the cake:

Here’s video:

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Holy, talk about a clutch Oculus!

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Yeah, seriously. The closest of close calls. Thank you, Oculus ring!

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Can you give a D3planner of your setup? I really enjoy full setups.

Sorry, dunno how to give u link.
U can find me on EU Yzer#2926, character name - Zealot. This one is for 1H+shield frenzy.
I still need few items to replace, but cant find good ones.
First of all, I need Lidless wall with 20% cold, 10% chc, 8% cdr. So I can replace Amulet for cold dmg, chc, chd.
Ofc we stack cdr for CoE cycle.

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Hey rage, I’m trying to push frenzy 150. Is there a reason why %dmg on weapon isn’t recommended? I see some of the clears on leaderboards running it. However would you recommend AD/IAS/CDR on 1 weapon, and LPH/CDR on the other?

I also wonder if it’s possible to hit the 5 break point with frenzied shrine this season? I know the 6 breakpoint is quite achievable with frenzied shrine. Thanks in advance !

%dmg is generally fine, but I generally feel like you can get slightly better results with a different stat. 10% damage on a weapon when dual-wielding is only a 5% gain, and even less when you take into account the damage range rolls I recommend picking up on your rings.

With Oathkeeper, you pretty much always want AS, since this pretty reliably helps you gain a breakpoint, plus CDR, to help with WOTB cooldown. The third roll can be a variety of things… I think it is extremely helpful to have a LpH roll on one of your weapons, so that can be the 3rd roll on your Oathkeeper, if you don’t already have it on the other weapon. If you do have LpH elsewhere, I would generally give AD a slight priority, but %dmg is certainly good too.

The other weapon, if Azurewrath, then would have CDR/Cold%/ and either LpH (if not on the OK, or another roll of it if you want to heal real fast) or AD or %dmg.

If the 2nd weapon is Echoing Fury, then it always rolls with dmg% / AS / Str. In my non-season push I opted to roll Str to LpH, but a more optimal situation would probably be to have LpH / CDR / AS on my Oathkeeper and then dmg% / AS / CDR on the Echoing Fury.

As for hitting the 5 frame breakpoint… I don’t think this is possible. Even if you take AS from Enchantress (Focused Mind) and have it on both rings, and your gloves, and have Frenzied shrine, you still are at 6. Of course, if you pick up all those rolls and take Echoing Fury, you can get down to 4.5 frames!

But, that still isn’t really optimal: you’re better off taking CDR rather than AS on at least one of the rings, as this can get you very close to 100% uptime on WotB (99.42%) once you get Empowered Shrine. And even without those two AS rolls, Echoing Fury still takes you down to the 5 Frame breakpoint.

Actually, EF adds so much speed that you could actually drop AS from your gloves as well, and not take Focused Mind from Enchantress, and take a different roll on your Oathkeeper, and still hit the 5 frame breakpoint.

Anyway, I think you get the idea- there are lots of possible rolls you can take, and luckily, most combinations are quite good!

I hope this was helpful. Good luck on 150!

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thanks rage for clarifying! i decided to run with AD/CDR/IAS on Oathkeeper, and my offhand was AZ with LPH/CDR/Cold Damage. just a quick couple of questions

  1. what are your thoughts on 94% AD vs 70% AD? ive been running 70% previously, and i lose around 2.5% dmg swapping out a strength roll for another 24% AD. i notice some clears on leaderboards dont run AD at all on gear. im still a strong believer in AD helping to speed up clear times of the rift, as the faster mobs die, a few left over elites just goes down so quickly!

  2. regarding the 6frame breakpoint: i think hitting the 6 frame breakpoint is probably ideal. maxroll puts the breakpoint as 2.5397. does this mean if my sheet attacks per second shows exactly 2.53, does this mean i am under the break point? so how i get 2.53 is 7% on wep, 7% gloves, frenzied shrine and max frenzy stacks (not running focused mind on enchantress for pushing) any idea what is the DPS increase going from 7-6frames?

if i add another ring with 6% IAS on it, it brings me to 2.62, which is safely above the 6frame break point. im just unsure right now, as having 2.53 IAS on my character sheet makes me wonder if i am above or below the breakpoint, so there are decimal places to account for. so im just running 3 IAS rolls on gear to be super safe im hitting the 6 frame break point at the moment.

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For AD, I would say 94% will be a little bit better, but I’ve done all my major clears with 70%, because that’s just what rolls I’ve had on my gear. Either way should work out well for you.

For the breakpoint, if maxroll says a certain number to get 6-frame, then you need your sheet AS to be equal or higher vs that number to get the breakpoint. So if they say 2.5397, then 2.53 is not enough, you need 2.54.

As for how much damage is gained by going from 7–>6, we calculate that as:

(1/6) / (1/7) = 1.167, i.e. a gain of 16.7% damage.

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appreciate working out the numbers rage! agree that being higher than the breakpoint is the right play, to be safe. will keep pushing, cheers man.

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Sure thing! Keep us posted on how it goes.

Saw you bagged the 150, and rank 2 world. Well done!

The last thing I did in-game was to move up my “10-in-a-row” mark for Frenzy: 10 138s in a row, no fishing, no fails.

Best: 10:45
Worst: 14:18
Average: 12:15

5 tiers below whatever my peak clear is really does seem to be the sweet spot. My peak is 143 and I did 10 138s. Back before Frenzy got buffed, my peak was 138 and I did 10 133s.

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The 2 hd weapon is really a fun way to breakup the standard build. Try something new just because it’s there and it works good. Chop Chop,

Why Area Damage is preferred over 10% Damage on weapon in this guide? I see top clearers on leaderboard prefer 10% Damage over Area Damage and when they don’t have either they do roll 10% Damage over Area Damage. Then who is right and what is better: 10% Damage or Area Damage on weapons? I would guess that 10% Damage because they proven it in combat. But people seem to tend to theorycraft on forums, guides and other places that Area Damage is better than 10% Damage especially when dual wielding. But it is still theorycrafting. Seems that reality and top clears in leaderboards proved otherwise. Can you prove that Area Damage is better than 10% Damage in this case or will you admit that 10% Damage is better? I am looking for definitive answer that will settle this once and for all.

why do you need a definite answer ? you could always test it yourself and see what works for you

Can anyone tell me which traveler amulet is better to wear? Im using azure (primal) and bracers aughlid with 20% cold.

Now I have been wearing this one:
+897str/10%/76% and coldesan (+730 STR) poison resist +207

I got these rolls recently: (the one below takes away 7% dps with coldesan 125 but has cold)
cold 18%/9.5%/59% secondary 7% ranged attack reduction +possible coldesan

primal:
1000INT/100%/10% +posible coldesan (with 125 its qual with dps but I can put 150 and it gives me ress all +100)