Graphics Bug with Strafe and IAS

I created a Zephyr runeword for my bowazon on the open beta. I used a composite bow as the base because of its high base speed. When using Strafe the arrows appear around 10-20x size in some kind of bizarre graphics glitch.

This was not an issue with Strafe until I equipped this runeword/item. I assume it’s caused by the increased output of arrows/attack speed. It looks bizarre and the arrows take up a huge portion of the display, making it difficult to see enemies.

Here’s a video example from a russian thread (Diablo II Resurrected визуальный баг - Поддержка - Blizzard Forums): Zephyr runeword + Strafe