5.5k season paragon not a botter btw. And this person is even missing an augment+ancient on their coe. But I’m sure the forum trolls will go ahead and deflect saying “necro is OP too” when the time necro takes to clear 150 is more than double that anyways.
Frankly, I cannot take seriously anybody who is still saying “wiz is not OP”. Because it is. It is SO OP that its clearing about the same speed as people abusing the DH exploit that instantly 1 shots everything. That is just how busted tal rasha wiz is. Let me repeat that again. WIZ IS CLEARING 150 FASTER THAN THE HIGHLY MOBILE CLASS WITH AN EXPLOIT THAT INSTANTLY KILLS ALL ENEMIES IT HITS!
Lets stop covering our eyes and ears. You cannot possibly look at this from a position of no bias and say its fine and balanced.
Since you are making this about Wiz vs Necro (again), a two and a half minute difference in a GR150 is a non-issue. The most that could be said is that they are both op.
Unless you plan to make a run for the top GR150 clear across all chars, don’t worry about the other classes. Focus on what you think you need to do to reach your goal.
You already have a thread about this that you can use to continue the discussion. Another thread, by the same person no less, wasn’t necessary.
Dude give the “Wiz is OP” crap a break. Necro is absolutely OP and has been since it was added to the game. Probably the only classes that are overdue for buffs are Barb, Sader, WD and maybe Monk. Wiz has a very strong meteor build that is a pseudo resurrected Raining Meteors build from vanilla D3. However, the devs have neutered:
DeathWish sword
Channeling is basically dead
Vyr’s Archon and Reverse Archon are a sad joke
DMO is functional but its not going to get you to GR150 without large amounts of paragon and fishing
Typhon’s is annoying in that you can loose your defense very easily unless you run with Blood Bracer or Gizzard gem to give you a strong shield
Fire Chicken is so wack right now… they killed my images, Forked Lightning is cute for T-16, and Blades doesn’t hit nearly as hard as the 4x images.
Tal Rasha was trash for a very long time
Vyr’s/Archon is the one set and build that is addicted to CDR yet it can’t use the Crimson set. It requires 2 sets (Vyrs/Chantodo), 2x mandatory legendaries (3 if you count Blood Bracer), all the CDR in the world, and one still has to ramp up the damage.
If your favorite class is under performing, ask for buffs. Don’t try to bring someone else down.
Wizard have season theme buffs, yet Tal Wiz performs comparable to an exploit abusing build that may not as well benefit from damage buffs granted by seasonal theme.
I don’t know about your opinion but this sounds overpowered by all means. Other classes and top builds benefit from seasonal theme as well, but none of them are even close to be comparable to an exploit abusing build. Think about that before going defensive.
Although, this is not an excuse to want or demand another buff to your favorite class just because it’s your favorite class. Developers don’t hand out buffs because it’s someone’s favorite. They only ought to do that when build turns out to be requiring layers of effort at high content play.
I got an idea OP. Why don’t you play a wizard? I mean what do you expect them to do? Nerf the class and wipe the leaderboards clean? Like any of that is ever going to happen.
This is good. It was extremely boring when the entire class revolved around deathwish + etched sigil and nothing else mattered.
I like vyrs and would be fine with buffs
The problem with tal rasha is not the set bonus. 10000% increased damage is fairly standard nowadays. The problem is that there are so many large buffs to meteor. The helmet and boots could probably be reduced to 200% bonus meteor damage each without killing the build.
Who cares…most normal people left Diablo3 when season 28 appear or during. A few days ago I stopped playing D3 after 7 years (legit 7k paragon)
This is the reason why: S28 gave too much damage for maniacs (those who play 16h+/day) or botters. It means, when the season will end they will get a crazy paragons amount in no season game. It means Leaderboard will be dominated by those low-skill people. No chance to compete with them at all. Before this season I could be in first 10th, now after S28 I will be max 50-100 place.
Do you ever actually play the game, or just spend all your time looking at LB’s and creating nerf this/buff that threads? Inquiring minds want to know.
What exactly is your problem with wizard being op? Necro was op in the season of 4 cube slots too. Monks too, a couple of seasons ago when they introduced the new Inna. Although they deserved to be op since they haven’t been part of any DPS meta up to that point. Every season something different becomes the top build. Who knows what we’ll see next season. If you are interested in class balance, then root for witch doctors who have been perpetually the worst class. WD players complain less than you.
Yes, it’s faster than the Necro’s times. However, simply doubling a number does not mean it’s significant.
Doubling a low time, like 2:26 to get 4:52, just to contrast it to 5:17 means nothing in GR150’s. Conversely, if it was 6:30 being doubled to 13:00 to contrast to 13:45, that would have significance.
That said, going back to times faster than the Necro’s, there are other builds that are faster than Necro too.
Barb Raekor has a 4:20, which is faster than the Necro Trag’s 5:17.
WD, yes WD, Arachyr’s has a 6:08, which is faster than the Necro NSP’s 6:40.
What about them? Where’s the call to arms to nerf those?
This isn’t really an argument. Again, in the context of GR150…
GoD has a clear that’s 7 sec faster than Nata’s, and just 15 sec slower than the no-six-piece. So comparing Wiz’s times to “cheating”, in all caps or not, doesn’t actually support your claim.
Additionally, of all GR150 clears, Necro holds 609, whereas DH which has a popular cheat only holds 364.
The free xp pools make a huge difference this season. Cant tell you how lame hunting xp pools was before. So dying? No biggie. Cow levels are just for mats now. Life is good for paragon hunters!
The death nova build was pretty trash. Afaik you relied entirely on the 400 killstreak to kill rift guardian and if you missed lining them up you just lost
I was referring to Season 22 where the 4th cube allowed necromancers to have railena shadowhook in every build, hence significantly increasing their damage. You are talking probably about season 19, or season 21 with the kill streaks. That’s not the point, either way. I meant to say that yesterday it was the monk, today it’s wizard, tomorrow another class. So what? We’ve seen one build that eclipses everything else in every season. And out of all the broken builds we saw in the past Tal Rasha is not the worst, given that it’s straightforward, has relatively simple and not clunky mechanics (like that reworked Firebird, for example), doesn’t require too much cooldown management, isn’t hard to play, etc …
You may as well take advantage of that and achieve something with wizard. Be it paragons, GR150, or reaching a new personal highest GR. You can always go back then to play your favourite builds.
Case dismissed your honour. You just proved you barely play the game at all. You’re spending most of your time on the forums complaining and crying. 1000 paragons is less then one weeks casual play time.
Bad idea for a class who has how many channeling spells?
Ray of Frost (2x)
Disintegrate (4x)
Arcane Torrent (4x)
Electrocute (sad joke)
the ultimate death ray (Archon)
RoF has the frost beam and beam tornado (Sleet Storm). Disintegrate has the beam, double beam (Convergence), beam cone (Entropy), and beam splinter (Chaos Nexus). Arcane Torrent has beam pulse (default), beam trap (Arcane Mines), choatic beam (Death Blossom), and beam replication (Cascade). Players clamored for channeling buffs. However, since D3 is designed as an “opposite day” meme they buffed procs based on channeling. Death Wish and Sigil were a hit because suddenly it created build diversity through channeling and procs. The procs don’t benefit from Area Damage (AD) so it was supposed to be damage limiting, but again here comes “opposite day”. Players figured out a way to use the meteor delay with the pseudo channeling buff tools (DW+ Sigil). Nuclear launch detected!.. and GR150 was done. So many clowns cried about Wiz destroying entire screens of trash mobs, but didn’t understand that the AD was the biggest source of damage in the Bazoooka build. So, where does channeling stand right now? Its back in the trash can.
You are cheering for less build diversity and you want nerfs to the class, or is it you want wizards to kill more slowly so as to appear to be less powerful. Tal’s was trash for how many years? The devs destroyed Del-Rasha and the Raining Meteors build was massacred when the devs removed the Critical Mass passive. The Wiz class has been a proverbial punching bag when it comes to nerfs.
For those who don’t understand the “opposite day” meme design in D3 one has to look at D2/LoD and then D3. In D2/LoD the Sorc was a highly mobile class. In D3, it has the mobility of a slug. In D2/LoD the Lightning and Charged Boltress builds were very strong especially if one had the Infinity weapon. At rank 20 Charged Bolt would release 22 bolts in a cone thus blanketing an area with high damage sparks. In D3 the Shock Pulse spell is a cruel joke. In D3 the Electrocute spell is yet another tickle spell that is a cruel joke. The Paralysis passive it yet another cruel joke making anything built around lightning that uses it another cruel joke. The ring the devs modified much later to add a damage proc component to the Paralysis passive, has an Internal Cooldown (ICD). The ICD and the damage proc are 2x damage limiters making lighting builds a new and improved cruel joke aka “cruel joke v3.03”. In D2/LoD the Blizzard spell and build was very strong. In D3 if you use Blizzard you are just “watering the mobs”. This is more cruel jokes. These devs must think they are stand-up comedians because they modified the Winter Flurry off-hand to add another damage multiplier to use with Hydras in a psuedo attempt (aka cruel joke) to resurrect the “Blizz/Hydra” builds from vanilla D3. You gain a damage multiplier while sacrificing a critical defensive layer (MW-Deflection). In D2/LoD Hydra is a fire spell. In D3 the strongest multi-headed hydra is Frost Hydra. In D2/LoD Meteor is a fire spell. The strongest fire meteor spell has a 15 second cooldown and an impact delay in D3.
Somebody insert the Steven He “emotional damage” memes and the spanish laughing guy. Once you understand the “opposite day” design in D3 one has to wonder what kind of backwards A-- design they have in store for us with D4. I’m expecting there to be an “A–” coupon code for a 10% discount to D4 in the coming months.