GoD whirlwind... why?

Why Blizz make this whirlwind set for Deamon Hunter?

whirlwind for Barbarian
whirlwind for DemonHunter
whirlwind for Necro (inarius bone armor)
whirlwind for Monk

lols!

what will be the next one? Chiken’s whirlwind for With Doctor? lols

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Monk has a ww as well…Patterns of Justice

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Why do you care is the real question here. Every class has at the very least 5 builds it can use now, so what’s the problem with each class having an easy to use build? GoD has also just been murdered, so it’s no longer their best option anyways.

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nice!lol. Other one!

And why do you care about what i say?
But i was only think about the lack of imagination of the blizz team to create proper sets for each class.

Just wonder how will be Diablo4. lol!
They are in the right patch. So far, we have a Wizzard who can transform in gasper lightning.

Then think a little harder. Each class has 5 separate sets, and with the LoD gem, you have options for even more builds. Check out icyveins, each class has 10+ builds you can try out. Complaining about one is just puerile.

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Did you read main topic? I didn’t complain at all. wtf! lols!
The point in here is only the lack of imagination of the blizz team to create proper sets for each class

*hope you understand now!

[edit]:
And i’m playing with GoD whirlwind build! Very strong build yes! But other whirlwind annimation set? lols! They have great imagination.

50+ builds. The one not able to understand here isn’t me. Try harder.

Also;

That’s exactly what the word ‘complain’ means.

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nah! I only hope they give us more whirlwind sets for Diablo4! lol

[EDIT]
And btw. This is the most powerfull i played so far. easy 130GR! But they will nerf it so… all ok!

So then change your ‘why’ to ‘thanks’ in the topic title and your posts, otherwise these are just complaints.

I ask Why other whirlwind. wtf! My english is very bad, i know… but your reader is even worse! lol

WDs have firebats, wizards have the orbs from Delsere’s. Crusaders have hammers…
Besides, the “whirlwind” in GoD is just the Strafe skill. Nothing new there.

Yeah. lol! I forgot about Crusader blessed hammer build. lols! Blizz imagination It’s worse then i tought :\

Actually, you are complaining big time dude!
We can see and feel anger flowing from you.
What happened to you the day you posted this?
You sat down to the PC angry and we feel for you!

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Not at all.

You good. But not good enought!

Just make this GoD set for the first time. And it was great! Very nice set… But then i realize this is one more whirlwind build set.

And btw… you have to make better to attack me or make bully at me :wink:

Because ever since Natalya’s Rain of Vengeance/Strafe build was a thing, players were requesting either a buff to that or another legitimate strafe build. It’s the same reason Blizzard gave the wizard a Hydra based set…

We asked for it.

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Seems you’re just complaining for the sake of complaining.

The very first sentence in the very first post in this thread is a complaint.

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Oh i got it. Didn’t know about that. But and once again… The point in here was only about “whirlwind”. To many whirlwind’s builds! All classes have one. lols! This is a very lack of imagination, blizzad can do better… or not :
And all of this make me think about D4. Will they do the same in there? i Realy hope not :\ but… yeah… they will do it!

Ok. You win!

Actually, only three classes have a ‘spin-to-win’ build. Barbarian’s Whirlwind, Demon Hunter’s GoD, and the Monk’s two tempest rush builds. And they all play very differently. If you think just spinning around is all it takes, you don’t understand any of these builds very well.

The Crusader’s blessed hammers and Necro’s Bone Armor, as you have cited, are completely different mechanics that aren’t even similar.

What every class has is MOVEMENT-based skills. Teleportation, dashing, spinning, whatever. Just like all classes have defensive skills and offensive skills and buffs and debuffs. The movement-based abilities are skills many builds take advantage of because players like to do things quicker, like move away from damage, reposition their attacks, and speed-farm.

Blizzard likes to buff skills that players enjoy using.

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Indeed. GoD DH has to stop after every few seconds to manually fire primaries just to keep momentum stacks up. Otherwise damage and mobility drop. WhirlRend barb has stop less but still often enough since only manually cast Rends apply area damage. Tempest Rush monks have to build up flurry stacks, gather enemies and release to nuke them all.

None of those are one button wonders.

Nothing new.
D2 had a WW Sin, well a rune word that gave you the skill.

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