God nerf remove the dampening effect

The nerf is stupid as the hunter really has nothing that is a pleasure to play now. Natalya is similar but way to slow and to weak as a viable option. Increase it’s speed to where it should be with the Kat bow and it may be usable as a farm build. Or just give us back the God build and remove the damage from the dampening effect.

8 Likes

I dislike the whole “nerf” mentality here, instead of fixing all the other sets and making them a bit more competitive? “Let’s add a set leaderboard so it won’t matter if the set can’t push higher than gr50-85”? Omg C’Mon Blizzard, stop nerfing - get on top of actually FIXING the issues here. The GoD dh and the wd only had/have the 1 set. I think this is unnecessary and will setback these 2 character classes.

4 Likes

It’s well over over over due for a nerf, the power creep has gone on for 8 years now with very little nerf and as a result the end of the game is farmable 22 hours into season.
It’s need some major nerfs and balances, leaderboard change was really nice and so to keep the good changes coming the builds need some stupid numbers removed to keep the game in check.
11 Trillion XP per hour with rat runs this season.
8 trillion xp per hour with 150 meta speeds.
4-6 trillion xp per hour on solo bo.tting.
Do you think other sets need a boost now?

3 Likes

Yep, it’s sad. First Chantodo and now GoD. And the disappointing thing is that GoD gear actually looks cool to me with the steampunk look. Also, it doesn’t even feel like a balance nerf since it now falls short of many other builds in the game.

2 Likes

GoD needed a nerf. It was a top tier build which did pretty much everything. Every other class got a build for speed, bounties and a build pushing etc?
The closest one to GoD dh was old archon which still wasnt as multifunctional atleast not at the same lvl as GoD. Archon got nerfed so it makes sense that they nerf GoD aswell? But yeah alot of ppl enjoyed the build so i do understand that ppl are upset about it.

I stopped playing DH for over a year cause all of the builds hit like a wet noodle.

They finally make a fluid and fun build so I’ve been playing it for the past two seasons.

Well back to playing other classes.

This is really one of the dumbest nerfs I have seen in a while and shows they have not idea how the game is played. The “nothing to say for now” attitude of the CMs just makes it worse.

How hard is it to sit down the one dev they got on this thing and ask him/her a few questions to calm down the forums.

Total amateur hour going on here.

5 Likes

GoD is no top tier build, really no. It is even completely unusable in high tier GR group play. It does not need a nerf, its exactly good as it is now. Looks like you are not playing D3 enough to recognize that…

5 Likes

Why isnt it a top build? Cause its not the best at everything?
Seem like u and i got a different definition of what a top tier build is. I made a argument why its considered a top tier build:
Which other DH build is stronger than GoD? It was one of the strongest if not the strongest DH build. It reach grift 150 both this and last season.
Yes its not the strongest TK or RGK in groups neither is it compared to LoD in speeds.
But if u compare to other builds, LoD is only used for rats its no good in push.
Twister is the top build for wizz in push but is terrible in speed. WoL is faster for bounties and rifts but is terrible at pushing.
Blizzard dont want builds to reach 150 grift solo.
GoD reach grift 150, while its one of the best builds for bounties, speed GRs, rifts. On top of that its ez to play compare to other top builds.
The only downside it has is that its not good in group simply cause LoD/BS is just so much stronger especially with 4th cube slot. And yeah BS is broken right now.
Its a build which is multifunctional while still being able to get 150 solo clears. Other classes and other sets dont have that luxury. In other words it doesnt have many downsides. I assume that blizzard wanna balance it out by just making GoD speeding bounties, rifts and then buff some other build for grifts.
It does make sense when u compare GoD to other builds in the game. It did happen to archon so u shouldnt be suprised that it happened to GoD which is in a better spot than archon were.

Blizzard doesnt want any build to reach grift 150. Dh did that with the same build 2 seasons in a row. Maybe they just wanna switch the meta. The whole new leaderboard where u can check best clear with all sets will give blizzard data so they can evaluate which builds need a buff and why. GoD were too multifunctional and made pretty much every other DH build irrelevant. Same logic as why they nerf mudunugu.

Just for the record. On EU recent leaderboards:
Normal (non season): 150 solo clears by Crus, DH, Necro and WD.
Season: 150 solo clears by Barb, Crus, DH, Necro, WD and Wiz.

Guess ive been lazy and should prolly add that aswell. Blizzard is aiming for 5k paragon = 130 grift.

Alot of classes are overpowered in this season thx to the 4th cube slot. Wizz twister build which is the top clear atm will be alot weaker s23. Still ptr and wizz op in PTR but expect a nerf there. Necro BS stronger than they expected i guess thx to 4th cube slot which will be gone after season. WD well 1 clear with 9k+ paragon + 4th cube slot and getting mundunungo nerf doesnt rly make sense but yeah they stated that they want to balance it towards other WD sets. 1 Barb clear on 150 the second highest at 145 so that prolly be untouched. Dh several 150 clears this and last season and would prolly do without the 4th cube slot since it doesnt rly do alot for DH so it does explain the nerf. Sader doing 150 with 4th cube slot and have been nerfed several patches in a row now since too high clears so yeah.
I dont think there be as many 150 clears next season since thats what they aiming for unless they leave the new wizz and necro broken.
Alot of ppl expected the DH nerf since last season, however most ppl just didnt expected it to be this nerfed

BUT DONT WORRY! DH PTR doing 115 speeds in 1.06:P

[Nerfed GoD DH P1500 GR115 in 1:06 :] (It’s pretty bad btw) - YouTube](Nerfed GoD DH P1500 GR115 in 1:06 :] (It's pretty bad btw) - YouTube)

Only very few players reached GR150 solo with GoD build in Non-Season and these useually have over 10k+ paragon. Why you shouldn’t reach the maximum GRs with that huge amount of paragon? 99.9% of all D3 players will never reach 10k+ paragon except some botters, trust me.
You can’t measure a build in a season with usually completely overpowered buffs (4th slot in S22) or completely broken season themes (like the one in S21). Nearly every low paragon season player >2k <3k could reach GR150 solo in S21 with that dumb “exploitable but works as intended” season theme. With the pure dmg output of GoD itself it would never have been possible in S21, no chance.
As i said, GoD is completely balanced as it is right now. Sure, the other DH build are way weaker so they definately need a buff to compete with GoD. No reason to nerf GoD to come down to that low dmg level of the other remaining DH sets. With that ALL DH SETS would fall way behind sets of other classes. No, we don’t need that.

Yeah it was 1 hour, 6 minutes, not 1 min, 6 secs…have fun with GoD :slight_smile:

3 Likes

I just explained how it makes sense using blizzards logic. There is less ppl playing none season so that could also explain why less 150 clears on GoD DH. None season isnt where they try to balance things, alot of random builds beat high gr just cause of the high paragon. However its obv that blizzard nerf the builds which reach 150 gr in season. And with the new follower s23 DH would beat 150 with same build unless they nerf.
Which i think is fine. Always nice to have a new challenge trying to reach as high as possible. Reaching 150 ez would make it boring atleast for me. Im pretty sure wudi made a video when he beat 150 s21 without abusing the theme though?
Rather than buff every other sets they nerf the god DH since its just better than all the others sets at everything. Will take time before they can balance all the other sets out. Im not happy that they nerf GoD DH, i know alot of ppl enjoy it but still it was too multifunctional while being a top build so the nerf seem logical. Hopefully they compensate it with new buffs to some other DH builds or maybe the new follower will make it possible for some other build to reach 150.

It was a troll dear. Thought it was obvious but guess not…

He spent 5K keys to get his 150 solo clear!

He still did it though. And i believe blizzard mainly takes data from the leaderboard so they wouldnt know that.

Of course they know. They can check everything. It’s obvious that the 150 clears in that season weren’t done by random, casual players.

With seasonal! snowballs! that killed the GR150 boss nearly instantly, he had way to low paragon in S21 to do it without the help of that seasonal theme. He spent a HUGE amount of keys to get the godrift with the right seasonal theme at the boss. Come on and think about what you are saying again…additionaly Wudijo is gameplay-wise far above the average casual DH player…
You are really running out of arguments, time to retract posts,eh? It’s a dead end for you now and you are respectfully dismissed from this GoD discussion. Thank you.

1 Like

And thats the way they want it to be? Making it harder next season gives those good players a new challenge? I enjoy when they make it harder to reach 150 since then i have to step up my game. But thats a matter of opinion. Just saying blizzard want 150 to be near impossible to reach