"Gain Passability"

so one of the alter powers is gain passability which I assumed was being able to walk through enemies AND wallers but seems like you can’t pass through waller elites, like illusiory boots.

dunno if this is intended or a bug.

edit
might as well add this…the auto pick up of progress orbs seems to have a distance limit.
there have been times when something died and my character didn’t auto pick them up if I moved off screen too fast so again idk if that’s intended or I just have to make sure I pick up the globes before moving on

Someone else said, that the “auto pickup orbs” isn’t really what it does but give a greater pick up radius like Avarice Band for gold but with orbs instead.

So it functions the same way, if you move too fast with Avarice Band, you’ll leave gold behind and if you move to fast with that node activated, you’ll leave orbs behind.

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You can move thru the walls that Waller elites drop but there’s a catch – you can’t do it while channeling. So if you’re playing DH, Monk, or Barbie where your primary movement comes from a channeling skill (Strafe, Tempest Rush, Whirlwind) you’ll need to stop channeling and walk thru the wall then resume channeling.

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