But you do think itâs possible, which is all that we are saying and looking at how well Vicarious visions took care of the game so far, I donât think they will rush into anything without a proper research and testing
Your quoted post seems to question that Blizzard considered a charm inventory in D2R a quality of life feature and/or insinuated that Blizzard was not referring to D2R at all but some other game.
The discussion being made was that a dedicated charm inventory would make PvP easier. My claim was not that PvP would be easier or harder but maybe diffferent. See my post:
Certainly, it will have some implications for balance but as we know PvP is not equally balanced for all classes/logical builds. With D2R supporting non-4:3 screen dimensions, the pre-existing PvP âbalanceâ is already affected.
so wher do i post charm inventory in not in the sruvey for d2r? we all know charm inventory is for dr2. what els. heartstone?
stop making things up all the time
He just want you to give your input as to what might satisfy you, if you were to implement charm inventory yourself, so in case we come to a good conclusion, your ideas would also be taken into account
just speculate as how you would like to have a charm inventory implemented in an elegant way
Public pvp will be completely broken. There was always a trade off, where people could use cheesy gear, or get their full boost in charms.
If they implement charm inventory, pub pvp will be full of people switching absorb gear while still stacking 451s, 32020s, or +skills/res.
Little fact- a char can have 225 resist just from charms, the way absorb is calculated, if youâre also able to prebuff, then switch to absorb gear, all while stacking res from charms, certain chars will have a much easier time being invincible to multiple chars.
Usually FFA pub pvp can be a fun Rock Paper Scissors. Charm inventory makes certain chars able to be far more powerful, especially vs elemental.