Follower issues

My enchantress keep dying despite having on her full gear :

guardian set

Both esoteric alteration and mutilation guard to 100 .

My lowest resistance is 4148 highest 4512 .

27k int , 22vit , 2k dex .

Life on hit on weapon , i mean i’m only on 128 gr .

Did gems stop working on her ? last season there wasn’t this issue and i reached 148 on my dh ..

She doesn’t need all that stuff. All she needs is the Follower Cannot Die token.

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Did you have the enchantress token “your follower cannot die”?

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I appreciate the replies , but that’s the point to make her tanky so u can benefit from the other token : Your follower has access to all skills “

At full 25k int , u get 10% elemental dmg and 10% cooldown reduction , not the one u can’t die .

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When I used another token on the follower than immortality they could only survive in high GRs if it was with a pet build using the enforcer gem.
If the enchantress could survive in S36 in GR 148 with a DH without enforcer was it because she also benefitted from soul shards?

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Ahh u might be on to something :slight_smile: I did play marauder in 36 :sweat_smile: , i guess G.o.D set just puts the follower at risk with all the movement .

Still i think more resistance and Blackthorne’s set can further improve survivability.

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You need to roll life on hit on several items + to maximize attack speed + more dex or str for armor ( actually, caldesann’s augments with dex or str + optionally with vita ). The main problem is that without Enforcer on your char, followers die anyway in highest Grifts. Another problem if they die even once you lose all the Altar/potion/shrine effects which isn’t good at pushing.

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if your follower dies, all those effects are lost? Really? How so?

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Might be connected to the fact that in push Follower wears Shrine gloves, and when it dead you lose the 10 minute effect.
I use Immortality token on all my Followers, even on Marauder, Inna, WD pet pushes, so can’t confirm anymore.

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Whenever a Follower gets downed, they will immediately cut all ties for emanating effects with you. So yeah, when you allow your Follower equipped with Nemesis and FoT to get downed in combat, you will lose the emerging Elite spawns from Pylons and double duration effect, both. I reckon same apply to other emanating effects like Homing Pads, Gloves of Worship and so on.

There are a few extra things that you can make them equip besides the usual Guard, Esoteric and Enforcer combination to make them last longer in combat but there are always a few drawbacks for those. For example; Pauldrons of the Skeleton King could help them stand a little bit longer but that means you can not parry RG attacks or stand in the Oculus circles with Homing Pads’ town portal bubble. You can also make St. Archew’s Gage work but that is only limited to non-Season where you do not have Altar, yet we all aware that in Seasonal, Gloves of Worship is a staple part of Follower setups and not meant to be equipped on your character.

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I have a Scoundrel that can do gr150, it was very hard to gear.

Here are the specs:

aps 2.02

Dex 32k

Int 30k

Vit 30k

Toughness 2.109kk

armor damage red 91.74%

physical res 4784 (93.18%)

max life 5.297k

lps 21k

lph 141k

sets used guardian and ashera, also ice climbers is essential

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Just tested. Pressed potion and got a ten minute speed. Then dismissed the follower immediately and the buff disappeared, not even giving what would be left of a two minute buff. JackOfArms is right.

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it was genuine curiosity on my part since I know so little about the game …

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We all in the same boat. Don’t worry.

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