I need some help here. Quite frustrated. I tried the 6IK, 4R for the first time closely following the Icy Veins guide for FC using Raekor and Immortal Kings. I have all the required gear that the guide suggests except the amulet so that’s not really significant issue at GR 75.
Soloing at lower levels, FC is amazing and fun but at higher levels, it gets more and more frustrating, not because of the monsters but because of skill mechanics. I know I’m not suppose to clear all the monsters in an area and I really try not to, but I find that I always seem to have 2 or 3 stragglers I have to kill to finish a bounty, or a pack of blues, or even the rift guardian. It happens way more often than YouTube clips hint at. It frustrates me that I’m constantly leaving beyond monsters that are nearly dead; yet, if I attack them, I’m out of charges. In party play, my sons play DPS chars like the DHs and/or monks. I find that I am constantly running out of charges - especially in team play because there isn’t a lot of density left after their done.
What frustrates me is I don’t understand why this skill mechanic is designed the way it is. I’m not aware of any endgame primary damaging skill being artificially limited this way. What I’ve found in party play is that I either herd monsters, getting the odd attack in while the others kill everything or I attack a few times and just be okay with regularly standing around with my thumb up my a.s.s waiting for cool down on FC. I ended up abandoning the build last night as I found gear for a different (albeit weaker but way less frustrating) build.
I’m looking for suggestions. I’ll see what people say here and maybe try again tonight.