Dev please allow Disintegrate proc the 6pc.
It’s really a strange playstyle that firebird rely that dumb mirror image.
Not happening - they even made sure you can’t use Arcane Torrent / Flame Ward
What I really would like to see is a) an item/combination that makes Mirror Images permanent and take no damage… and then b) changes them to be offensive pets instead of decoys like they are now. Because the latter is the reason why they are as moronic as they are.
I wonder if the way the Crusaders Phalanx/Bodyguard could be a solution or part of for their behaviour.
As for:
That would be sweet indeed ![]()
No. FB would become entirely too lazy to play. It would be 10x worse than watching GoD DH’s zoom all over, blasting everything automatically. I want to actually play this game, not have a ‘cruise control’ build do it for me.
Having four immortal scarecrows on the battlefield at all times is probably OP. Besides, permanent images kind of defeats their purpose as decoys, which they should remain. Whether FB players are noticing it or not, the sudden appearance of four taunting duplicates luring the attention of enemies takes A LOT of heat off the wizard.
But because the duplicates don’t immediately go into assassin-mode, choosing instead to run all over willy-nilly, players get upset. But one of the things I have enjoyed the most about Firebird’s is getting to know these illusionary mimics and learning how to place/steer them and take advantage of their curious A.I.
With FB as-is… obviously, but I fear the devs might do something about that. Regarding their purpose as decoys, so what if they change into something else. It would allow the wizard to try a completely different playstyle depending on what the devs provide us with. A short look at the Masquerade set would be an example of how that could work. Not necessarily exactly the same way but imagine that kind of feature with updated signature skill items. You’d be in for some fun with e.g. your Images hammering Magic Missiles into enemies when you attack them. Has downsides as well, but why not?
Perhaps making that one wiz helmet give half cooldown and 50% DR for the images. I think that’s enough to not be completely overpowered. I’d say give it a way to reduce damage to yourself, but I think it would be too overpowered at that point. Perhaps give them a 20% proc on your LoH as well. That’s a big issue with surviving so having them proc it will take the edge off a bit and not absolutely require LoH. Believe me, it’s required. I tried surviving in a 136 with stone gauntlets and that one healing gem at level 100. It was still fairly difficult without LoH.
You spelled “mirror images last until killed” wrong. That’s what we really need.
I’d like to see the entire interaction with Mirror Images removed and just make the set work with Explosive Blast - Chain Reaction. I think Firebird’s only proc’s once with EB, and that’s just dumb.
My problem with that is that it would need a fundamental change, FB i mean, in order to work well with the set as is.
At my current level and mainstat EP stops to be effective at GR95 and up, MI continue as we have seen all the way.
If the devs make such a change they’ld better be ready to buff FB!
As for mirror images they are easily resummoned with over 50% cdr.
EB hits 9 times. I think Mirror images hit 4 times/sec + your own EB (5) hits. I have no idea how this changes the power level of the set if Mirror image interaction was removed and EB proc’d all 9 times. Would have to be tested, I think.
EDIT: Clarity
I did a 120 with EB and WoH in 5 minutes. If there were either a better damage buff on EB or WoH casts hit, it would be the better choice, probably by a lot.
EB hits 3 times, at most 6 with WoH and WoH doesn’t proc the damage from FB. Images hit 12 times total, 4 images and 4 flame blades which hit 3 times each. Wave Push is actually extremely powerful with them because they use the blades and then wave, still hits 3 times with the blades then does an AoE. It’s on par at least with Frost Nova but the CC is kind of required for pushing.
Yes, I didn’t explain it well. Also, EB with CR detonates 9 times, but no proc coefficient on the other six hits, but I think that is workable, as mirror images have no proc coefficient(s) either.
What 9 hits are you talking about? If you’re including WoH, it’s 6 hits without WoH it’s 3. Also, MI is what procs the 6pc, so that’s irrelevant.
I did a 120 with EB and WoH in 5 minutes. If there were either a better damage buff on EB or WoH casts hit, it would be the better choice, probably by a lot.
I was trying to explain the relative power for my level. In no way did I mean that the spell is “dead” after GR95.
Now what you wrote about EB, WoH and MI. Did you mean that the MI’s cast EB and inherit the extra blasts from WoH at full force all the blasts? That is something I haven’t tried so I missed that one.
As for EB and channeling it is among the smoothest play I had, it indeed feels great to use especially in this set, I have no objection to that alone would become on par with MI.
Thanks for the idea I will have a go, I’m trying my own way and I have picked up quit a few ideas from my fellow wizards here.
Cheers and have fun all. ![]()
The idea would be to remove MI from the picture and have Explosive Blast do the job. But that would require EB to have a bit larger area of effect, and also it should be made so that Wand of Woh additional Blasts trigger Firebird which it won’t now.
But that in itself is crap. You’d be limiting Firebird to an Explosive Blast only set. Simply because no other wizard skill could hope to remotely compete with that. And if that is what we end up with, then they should change the six piece to a simplified version:
“Explosive Blast damage is multiplied by Combustion stacks”
and the job would be done. Would I like this? Not sure…
The idea would be to remove MI from the picture and have Explosive Blast do the job.
Yes.
“Explosive Blast damage is multiplied by Combustion stacks”
and the job would be done. Would I like this? Not sure…
I think it’s better than Mirror Image. They could stick Explosive Blast, Meteor, and Wave of force in there, in case one day it would be functional with legendary updates. It would require very minor tweaking of the set affixes to work.
Something like:
Hitting an Ignited enemy with Explosive Blast, Wave of Force, or Meteor Fire damage deals Ignite damage multiplied by Combustion stacks.
It would require very minor tweaking of the set affixes to work.
I highly doubt that anything besides Explosive Blast would be competitive as long as Deathwish is in the picture.
Tell me about it. I begged for Deathwish to be fixed rather than Etched, but it looks like fixing wizards after removing Deathwish was just too much work.
There’s also the problem of Explosive blast hitting 9 times, and Wave of Force hitting once, and meteor 2-3 times with a lucky Meteor Shower. Nilfur would help somewhat with this, though.
There’s also the problem of Explosive blast hitting 9 times, and Wave of Force hitting once, and meteor 2-3 times with a lucky Meteor Shower. Nilfur would help somewhat with this, though.
Exactly so, that’s why Explosive Blast remains king. They would need to make these other skills devoid of cast animations so that they don’t interrupt the channeling. And then you could do something about it by casting multiple times which in return drains AP too fast.
But tell me - why would Nilfur help? Meteor damage itself doesn’t matter as long as the damage dealt is based on the Ignite proc as you suggested. It would surely look pretty different if Combustion stacks could multiply the triggering skill’s damage as well.
50 times WoF damage… now, that’s still unimpressive, but Meteor Shower would be a different kind of beast with that. Then we might actually see some working build without channeling.
Lords NO, that would exclude the rest. If meteor, wave, heck why not blizzard/apocalypse even could start to work I wouldn’t complain. But no exclusion thank you very much.
@Lexa yes a wider radius on EB would be nice.