Hi,
so now we have this revised set and it’s obviously better than ever. Thing is, we are now more or less forced into Spectral Blades: Flame Blades, be it directly or by proxy through the Mirror Image variant. No other fire skill can currently compete. Explosive Blast: Chain Reaction is but a means to get the Orb of Infinite Depth DMG and DR bonus.
Is this really it? I mean we have so many fire related skills but the devs made sure we can’t use some of them (AT: Flame Ward or Hydra: Mammoth to name some) while the ones that work are just not viable in comparison.
What do you think would be necessary to change this?
One thing I can imagine being good is letting extra blasts from Wand of Woh trigger Firebird. Paired with ORotZ on a high CDR build this should surely dish out decent damage.
Another idea would be to make the other fire based signature skills work since they can benefit from the same item combinations as Spectral Blade and would also allow high speed spamming. But I guess they also need some item support to make them useful.
For other spenders like Hydra, Arcane Orb or Meteor I have little hope thanks to how they work and the legendaries we have right now. Meteor Molten Impact and Black Hole Blazar are pretty much out due to their cooldowns, and Hydra’s fire runes don’t even work, so it’s only the unruned version. Arcane Orb: Scorch… urgh.
Meteor Shower might work, but you need to cast it yourself - compared to a non-spender like Spectral Blades, this is a huge disadvantage. We would need something huge to counter this, like droping additional Meteors over a larger area and at lower costs… but still, it would be an issue that Spectral Blade can hit so often compared to Meteor. So it might even be necessary to scale the skill damage with combustion stacks to some degree. Not a full multiplier, but maybe “Arcane Power spending fire skills gain XX% extra damage per stack of Combustion.” or something.
Fire Twister might work, the issue here is the unpredictable path of the Twister and that the Wicked Wind rune is out by default (since it’s Arcane). If Ranslor could pull elites and grant Wicked Wind, it might become an option, idk if that would be enough already. I guess no, we might need something that scales with attack speed or strikes a large area at once.
Let’s hear your thoughts…