Fastest build, bar none?

Idle curiosity, mostly, I’ll admit, but I do wonder… I’ve got a Wizard that I sometimes use for a round of hunting for Cosmetics and such - using the Aether Walker to teleport about rapid-fire, terribly convenient. Recently, though, I teamed up with a Witch Doctor who could pretty well outrun me by way of turning into a chicken for most of the time. Fancy! And I recall also getting quite a nice turn of speed out of my old Monk…

So, let me hear it - in the present edition of the game, ignoring offense and defense entirely and simply aiming to get around as rapidly as possible, which class and which build would be the absolute King of Speed?

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The new Monk set is pretty good. Chicken also.

If all you care about is Speed Racer.

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An infinite dash monk. And it’s not even close.

You might find the D3 speedrun site helpful: Diablo III: Reaper of Souls - Speedrun.com

It’s not super active, but compare the times across different classes to get an idea of which classes are faster relative to others. You can also see builds there, just check the top clears. Pokeytoe shows his gear and build at the end of all his videos. Good reference for super speed builds for each class.

There’s definitely a faster wizard build than what you are probably using, if you are interested: the regular teleport animation has a fixed length, but the Archon teleport animation scales with attack speed. So you can run Archon plus a crapton of attack speed (i.e. with Vyr4) and then stack the snot out of CDR. Like this: https://www.d3planner.com/867130510

That’s what I use when I want to farm rainbow goblins on wizard. E.g. https://us.diablo3.com/en/profile/TinneOnnMuin-1187/hero/77756917

An Raiment 4p high RCR/CDR fash monk is just the fastest though.

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Shameless plug for an old diablofans link but…

https://www.diablofans.com/builds/88929-sprinter-infinite-dash-monk

In that build I listed it showed how obscenely fast a Dash monk can be. It could be updated with the new Captain Crimson set if you drop Crudest Boots and Kyoshiro’s Soul for CC boots and belt. I’m not sure how good that would be since the SW belt makes it last forever and allow you to forget about maintaining SW. Losing 4 Spirit per second to gain an effective 4% RCR would allow more dashes since it would be even cheaper. It would also give you permanent Epiphany since it would get you to 73.9% CDR and any proc on Zodiac should reset it.

Edit - I updated the build on diablofans to a Crimson Sprinter build. I have to agree with TinneOnnMuin. After looking at it again, Captain Crimson seems the way to go.

https://www.diablofans.com/builds/106310-crimson-dash-sprinter

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I was testing it a bit after Crimson was updated and I definitely prefer it with Crimson.

I went back and forth for a bit, but the extra RCR has been winning out for me. I definitely prefer the feel with the extra RCR + CDR from Crimson’s vs. flat regen. Your build looks a bit different than mine though (I use Laws of Seph + Blinding Flash: Replenishing Light in place of Breath of Heaven), so I dunno how it would compare for yours.

I haven’t used it in quite a while. BF could easily replace Zephyr in my build and Laws could go in the cube or replace Pride’s Fall (though that 30% RCR would be missed). The downside to BF is an extra CD skill but getting so close to 75% CDR for Epiphany means fewer procs needed, plus a big additional Spirit potion besides Air Ally. Either version is blindingly fast.

Except for

If you actually want to kill anything on a meaningful level better go with a full Wuko/Poj set and Wave of light or Tempest rush, with dashing strike/Ingeom.

Depends on your goal. If your goal is just to farm as many rainbow goblins as possible, then you might as well farm blindingly fast with an R4 dash monk on T1.
Goblin farming isn’t very inefficient at all for materials/legendaries etc., so it’s generally better just to farm them faster on lower difficulties with a build where you can ignore damage and just focus on pure speed.

Farming goblins just isn’t very efficient for finding anything except rainbow portals (and pools of reflection).

You can’t really be efficient at farming goblins while also being efficient at farming mats. Trying to do both at the same time is just less efficient for each. You’re better off spending half your time farming goblins as efficiently as possible and the other half your time farming mats as efficiently as possible. Your net efficiency will end up higher overall.

If you want to farm mats while also farming goblins, you might as well just do regular split bounties on T16 with WoL/TR. It’s not as efficient for finding goblins as straight up goblin runs, but it’s way more efficient for mats than regular goblin runs.

If you want to do straight goblin runs, do them as fast as possible with a pure speed build on a lower difficulty. If you want to farm mats at the same time, just do T16 splits. You won’t find as many goblins, but you’ll find way more mats than you do doing straight goblin runs.

At a certain point if all you want to do is farm rainbows, you just want to find them as efficiently as possible with no regard for anything else. I’ve been in 378 rainbow portals looking for wings. I stopped messing around farming them on high difficulties a while ago. It’s just not as efficient.

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Fastest build in game is Infinite Dash, you can literally hold the Monks Dashing Strike button and never stop moving, also Chicken is very good too, Chicken will feel faster b.c monk Dash will at times get stuck on sticks, rocks, corners, etc… where chicken can easily move around those.

If you want just the wings, so into Normal mode so Dash and a cheap Chicken can never die/1 hit everything.

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Sounds like it’s time to dust off my old monk! I figured a teleporting Wizard would have something of an edge since you can jump THROUGH various bits of scenery, often taking a straight-line approach where others must detour, but I suppose it doesn’t quite compensate for the must greater land-speed that other builds can supply…

yep, the fastest build is skipping the 1 week gameplay and jump to the forum right away to talk about boredom.

FYI, while not as powerful as a full set, I did manage to complete a Grift 50 in full Sprinter gear in roughly 5 minutes using the Bell Monk Sprinter Build. It’s not as fast, but I tend to prefer it, because it’s still faster than every other class, but you also never have to worry about running out of Spirit and it’s not too fast, where you’ll waste too much time getting stuck.

You can do a 90 in 2min with poj so whats the point ? 5 min GR with a “sprinter” build makes no sense.

I gather he’s after cosmetic hunting, so you don’t have to necessarily do pure normal with it. It’s just going to shave off a ton of time.

Wiz with Aether Walker is pretty fast.

…and so, we come full circle. :thinking:

I like my 3-4 min t16 runs on nephaelm rifts using wreath of lightning,bravado,boon of hoarder plus all the runes of berserker.

100 % two set swords
bravado 25 %
wreath 25%
berserker 25%
hoarder 25%

There’s a huge difference though between doing speed for grifts & rifts, and speed for pure speed, such as Sprinter/Speed Racer, and Cosmetic farming. Typically, when I’ve joined groups attempting Sprinter & Speed Racer, their version of speed is the rift/grift build, and it’s no wonder why they think the conquest is difficult. When I show them a Sprinter Build, even a class like Necromancer leaves their class in the dust. I can’t tell you how many times people refused to let me join their Sprinter/Speed Racer attempts because I wasn’t running a Monk/DH/Wizard. The bottom line is, there are different builds for accomplishing different things.

Indeed - hence why I specifically asked about the ‘fastest bar none’ builds. Speedrifting and whatnot requires a balance between moving fast and killing fast, all on a moderately high difficulty-level, but if you’re just dashing around looking for cosmetics on Normal difficulty, or - as you mentioned - trying for the Sprinter Conquest, all that matters is getting from A to B with maximized celerity.