Error 30002 when creating a game

Hi all,

Anyone else getting error 30002 when trying to create a game?

There’s a workaround - in the client, go to game options and add “OnlineService.Matchmaking.ServerPool=Default” as a command-line option), but this seems to slow the game down (there’s a noticable delay in adding/removing items from the stash, when combining gems, etc), but at least it lets the game open.

The only instance I’ve found of this happening before was for South American players, I’m guessing there’s an issue with the local servers.

EDIT: Using “OnlineService.Matchmaking.ServerPool=AU1” seems better…