hey blizzard team,
a suggestion for some huuuge improvement:
Its insanely time- and nerve consuming to coordinate pooltaking between the grifts. All players need to teleport and mostly the griftstart is additionally bugged.
It would make life a lot easier when all players in a game would get pools that are taken by anyone in the game.
Should be not so hard to implement and theres not really something to argue against that?
That would also compensate at least a little bit one of the huge major advantages of non-seasonal players, the high amount of pool stock.
Yeah, I never search for these…if I get one in a regular rift then cool beans…if not, don’t care. Guess I’m silly and just like to hang with buds and do some GR’s
Change them.
When you kill monsters, you slowly build up the XP bonus (and add an MF bonus too). Over many hours of play, you might get 100% XP/MF bonus or whatever.
When you die, it resets.
You wouldnt go pool hunting, since the way to get back the pool would be to go kill more monsters in the GRifts instead.
And you wouldnt run out of the pool bonus in any other way than when dying.
I think the main issue with XP pools these days is that in the time it can take you to find one, you could probably have speed-run enough high level GRs that they would get you more XP than the pool was worth.
Yea, we should reject gem crafting like it was in vanilla. You can only craft 1 gem at a time and take 30 minutes to craft a flawless royal. After all, we don’t want players to have everything without having to do anything. Isn’t waiting 30 minutes to get your gems upgraded fun?
If its only when you stumble on a world event it sounds like D3s pools. But hopefully if it stacks a lot higher than the D3 pools (and with infinite time), it could work.
Losing the pool buff in D3 just doesnt feel impactful at all.
True if you’re doing speed runs. However, under GR 115 aren’t really high level these days.
An extra 25% experience on a 140+ GR close makes them well worth the effort.
For those in the 4K Paragon range, closing with the pool bonus can result in a paragon for every GR done.
The same is true for low (>3K) Paragon players at GR120+.
If one knows where to find them quickly it takes less than a minute for a group to find one. Not exactly nerve wracking, IMO.
D2 had people searching for exp shrines, it’s easier and doesn’t have a timer for D3 so it’s still better than it was.
As far as someone mentioning jewel crafting…take a peek at console play. On PC you still have a LOT faster and better qol features so be glad you can afford the PC to play it on.
Finding pools is not nerve wracking, it’s just the anti-thesis of fun. You are running around at the mercy of the game giving you a yellow pool and not a worthless fortune shrine or red pool. There is 0 skill involved, only “knowledge” of the spots. It is done in normal mode, where mobs have literally no influence on anybody, all that to get a bonus XP. Even worse, not everybody in the group gets the same amount of XP pool, which means the higher paragon you are, the more XP per hour you get, so as a low paragon in a high paragon group, not only can you not even catch up in paragon, if you want to have full pools, you are literally dragging everybody else down. It’s terrible.
I wouldn’t even care if they straight up removed XP pools, or removed the bonus xp when closing a rift, keeping the pools only for actual monster killing.
Another benefit for groups and nothing good for solo players. No thank you. Groups have bonus xp for each player, no need to widen this gap between them and solo play.
finding a pool after GR literally takes 60 seconds. and in case all the easy spots have no pool anymore then you just pop a cowstick and make a new game.
if finding pools is difficult/frustrating for you then you might have to re-evaluate yourself if being a “good player”
The main issue is that you have to find a pool every rift at some point. When a rift is 2mins, if finding a pool is 60 seconds, it means you spend a third of your time looking for pools, instead of actually playing the game.
At p3.5k, you need 3 pools to get enough just for a gr150 close, not even talking about the rift itself.
At p3.5k, you need 3 pools to get enough just for a gr150 close
wow you are doing 150s in 2mins? awesome…
anyway, you start the game with 10 pools stacked. then after each close you take a pool so you are good to go for at least 5 games which is 1-2 hours depending on the group. is that too difficult for you?
Sorry, I thought this was obvious for any player that plays efficiently. You need a pool every rift or so when you do rat runs. Hence the 2mins/1min value.
And 3 pools at 1 min per pool is 3 mins, which means you need to run a rift in 6 minutes for every 3 pools. This is slightly faster than realistic, but a good group can definitely go down to 8min average. 8min/3min is pretty much 1/4 of the time spent looking for pools, at paragon 3.5k. Which is not what an average player is, according to these forums at least.
Just because you do it before running the rifts doesn’t mean it takes less of your total play time. It means you do it at a point that is more convenient.
Yeah, it’s terrible… says the guy with 8.1K Paragon in non-season and 3.5K season.
Tell you what… check back when I have 8K paragon, and maybe I’ll agree with you. Until then I’ll continue to use every advantage I can get to maximize exp.
The average group isn’t doing 8 min 150’s. Many groups aren’t doing 150’s at all, being GR143 will get you on the US Leaderboards.
Maybe you and your 8K buddies can do that, but we mere mortals will still spend 1/10th of our time to get 25% more exp.
You don’t have to dedicate time to hunt 10 pools before doing GR. It’s easy to pick them up when farming keys, which has to be done anyway.