Hi Guys,
There is any benefit on exploring all Nephalem Rift Levels?
Higher the floor level, higher drop rate? Or its all the same?
Thanks!
Hi Guys,
There is any benefit on exploring all Nephalem Rift Levels?
Higher the floor level, higher drop rate? Or its all the same?
Thanks!
This nugget again. You will find 2 rather zealous camps on this topic:
(Majority by observation of these threads) Kill RG, get out. All the good stuff comes from GRs.
“You know how many times I’ve found a Primal/Goblin pack/Bandit shrine, etc. after the RG!?”
If you’re going for maximum efficiency, kill the RG and end the rift so you can start a new one ASAP. If you just want to kill stuff and aren’t necessarily going for efficiency, feel free to clear out a rift’s floors. Play the way you enjoy the most. Don’t let the rest of us tell you how to play.
Best comment so fare today.
Also remember - if you are in a public group - group rules. Don’t complain if someone closes the rift. Kill the RG and on to the next rift.
That is why I mostly run solo, I do not need a dweeb closing the rift right when I am about to engage a goblin pack or shrine. If I am in a group I generally do whatever the group is doing.
There really isn’t any extra benefit for clearing the entire rift. Drop rates, all RNG, etc. will remain the same. As far as I understand the floors you’ve not entered yet aren’t even generated until you actually enter them.
Just play as you wish when solo. Public games are typically all about efficiency.
Back in the early RoS it was normal to clear the entire rift since you needed keys to open nephalem rifts which you got from bounties.
Sorry Guys, I didn’t specify that I’m soloing and farming DBs.
So as there isn’t an extra “benefit” on clearing all levels, I will kept on speedruns.
Thanks all for taking the time!
Once I kill the guardian, I generally take a peek at the next level to see what it is. If it’s long twisty tunnels or Corvis, I port to town. If it’s briarthorn cemetery, fields of misery or one of my other favorites, I’ll continue. For me, it’s a “Legs per minute” sort of thing.
I can understand those that are just trying to get the grift keystones, but I get weary of grifts sometimes and nrifts are a diversion.
I was thinking about that. Great Tips! Thank you so much bro
I am definitely in this camp.
I highly recommend clearing the entire thing.
Hell, I would argue, that RGs already provide too many freaking keys, which trick people into constantly staying in greater rifts, then they wonder why despite having a lot of Paragon, their gear quality in terms of rolls is garbage.
What is the big benefit for doing this? The exactly same RNG rules apply whether you do a complete clear or open a new rift. You have exactly the same propabilities to encounter a goblin pack, get a primal, etc. in both cases.
Yes, I’m in the efficiency camp. Complete clears are not efficient.
One thing to factor in is the time wasted getting a new rift. You’ve got to port back, which takes time, then there’s the 30 second forced wait. I suppose that once that happens, you could spend the time continuing with the clear, but if you then spotted a big ticket item with only 3 seconds left on the clock, the pain would simply be too great.
During that 30 sec duration one can empty inventory, blood shards, etc.
I’m under the impression that GR’s are the most efficient way to farm items and exp. regular rifts you do not get crap for exp however, you can get exp pools by just key farming as well.
Generally speaking, if you want to be the most efficient then you will properly gear for a speed t16 build. This allows for GR 80-90 speeds as well. In a GR your progression is generally quicker as there is more mob density and elites. So you can successfully clear and complete two GR speed runs in the time of one regular rift.
This nets more uniques on average per hour than regular rifts as well as more exp gained. An added bonus to level up low level gems to be used as augments later on.
I think (in this case) its better to clean the entire thing.
I’m not farming keys, I’m farming DBs. So once I clean all, I can use those 30s to empty inventory, BS, etc.
Cleaning all take me around 5 to 10mins, with:
50 to 70+ DBs
Full Bag with 15/30 Legendary Items
300+ BS
And you know this… how exactly?
Because more from my personal experience, I’ve countered goblin packs more often after I’ve killed the guardian.
We don’t know enough about the whole primal thing. What Blizzard have given us is an approximation, but not enough specifics. There could be many things behind the scenes affecting the primal drops.
If you recall earlier iterations of RoS (especially close to launch), you’d remember how the game didn’t have a dynamic loot table and no matter how long you’ve stayed in a certain game, you’d be unable to get certain items no matter what.
This guy had figured out the system and was farming rare items like Kriddershot (which at the time was highly sought after item).
The system was later changed… but for all we know, it could now be in place when it comes to primals.
That’s nice
I would say statistics coming from millions of dropped items saying primals have a 0.24% drop rate are fairly accurate.
Isn’t it because you spend way more time post boss-kill than pre-boss-kill when you full clear ?
Well, if I don’t clear anything after the RG, I’ll obviously wont encounter a goblin pack at all, so in order to make a comparison you would have to clear after the RG.
I don’t know what statistics you’re talking about, and how they were done, but I gotta say… your response indicates, that you didn’t understand what I was trying to say. That could be my fault. Let me try again.
Few nights ago I got 6 or 7 primals pretty quickly.
There are other instances in which I grind a bit, I find a primal. I scrap it, then I exit the game, I start a new one and within two rifts I find a new one.
I promise you, that if I do this repeatedly and I manage to reproduce it enough times, record it as a statistic, primals will appear to have much higher drop chance, than they seem to have.
Another thing I’ve noticed (which again might be totally coincidental) is, that I seem to get primals more often if I successfully upgrade legendary gems… and while trying to upgrade gems with 1% chance (which often fails), I seem to be getting less. And I am talking about the same lvl GR, completing it within 2 minutes.
Could it be, that upgrading a legendary gem counts as you getting a new item and thus accelerating the process of you getting a primal? That is, if there are some sort of bad luck protections, that guarantee, that after certain amount of items, the next is bound to be primal? I don’t know…
And then I have also noticed, that I seem to be getting more primals if I’ve done the weekly challenge rift, while if I skip it I seem to be getting less.
Again, it could be a totally random coincidence, an illusion if you will…
but it also could be, that there are hidden ways for you to be able to increase your chance of getting a primal… the same way there were bugs in D2 such as The Andariel bug.
Few nights ago I got 6 or 7 primals pretty quickly.
There are other instances in which I grind a bit, I find a primal. I scrap it, then I exit the game, I start a new one and within two rifts I find a new one.
Once you found a primal, you exit the game and start a new one?
I think what you talking about is not “random coincidence”. I believe that there are hidden ways to increase the chance of getting a primal.