Does anyone here think d3 was a better game then d2?

This really has nothing to do with the game. Even arguments like “Enigma OP” or “bad skill trees” are unattractive because just about everyone will agree that D2 had bad skill trees and that items like Enigma and Grief were over the top. None of this detracts from the actual strengths of D2 and that’s what ppl want the D4 team to embrace. You iterate on what’s good and you improve what wasn’t perfectly implemented such as skill trees (preferably a separate tree for each skill for true customization without legendary items)

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As an overall experience I would say 2 is better for what it offers, but there’s no denying 3 made strides in refining the gameplay - it’s just a shame that it lost so much of the franchises’ soul in the process.

That’s why I’m so damned keen on D4 - it’s an upgrade in every way from 2 but looks to be keeping intact the improvements 3 made. 3 is by far and away the better looter, but as a core Diablo experience it dropped the ball.

Frankly I wish more developers would learn from their mistakes and correct them the way Blizzard (or at least the Diablo team anyway) does. This is why I’ve gotten fed up with so many of them (most notably Bungie, though they are kinda on the right track now) as we see the same tired garbage over and over.

I’ve got high hopes for D4, and I don’t even mind that it’s going to be a lengthy wait as there’s so many great games on the way in the mean time anyhow (FF7, Last of Us Part 2 etc.)

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Wait what a constructive comment without dumping on diablo 3 ? Weird flex.

People like myself are just disappointed with the game. I’ve always said if it wasn’t the long awaited next installment in the Diablo series I probably would have liked it more… But I was expecting it to be more like D1 and D2 and they completely changed it. D3 is just not very deep, it’s fun for short periods of time but every time I tried playing again I was bored in a week.

Credit where credit is due though… it’s significantly better than it was at launch.

Devs- Add D2 itemization and you will make a lot of D2 fans happy and D3 mechanics and D3 fans will be happy

I would compare a remastered D2 with D3 so this vote is strictly based on gameplay, I just can’t stand the 800x600 anymore.

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Flow of combat could’ve been good if not for unnecessary CDs (a lot of long ones and also glorified CDs through generator / spender systems)

“Diablo” 3 is not really a loot hunt game, it’s about already having them :slight_smile: Once you do you’re just looking for the same item with 1% better stats.

Not sure what you’re referring to now. If you’re referring to Loot 2.0 then this really didn’t fix much, it just made the flawed game playable without reworking the core flaws.

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I think Enigma was op, but it was an item that D2 needed. Imagine dueling without Enigma. The sorceress would have a huge advantage over everything (PvP, PvM) above every other class because she would have Teleport.
Enigma actually revolutionized the game for the better.

Now grief on the other hand…hahahahhaha…I got a godly 350 ED 40 IAS Fool’s mod Eth Berserker axe, and it gets beaten out by a Lo rune and 5 open socketed Phase Blade. Remove that #*$@ from the game.

I can understand expecting something and it doesn’t turn out like you wanted ,It did change alot from the previous games,Still i think D3 deserve more credit in alot of aspect gameplay wise, As for the story i completely agree it wasn’t it strong suit.

Well said.

Well the real issue lies with the fact that the Sorc had Teleport to begin with. I think teleport can exist as Charges on some unique ethereal item in D4 instead (or as a negative effect, think Oculus) and perhaps it shouldn’t be class-specific at all. Teleport is cool but I 1) don’t like teleport spam and 2) don’t like CDs so there must be some other way of implementing teleport in a balanced way.

I wouldn’t cry if teleport wasn’t in the game (assuming everything else was great which I really don’t see happening unfortunately, there’s no way they’d do a 180 now)

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I loved Teleport spam in dueling for D2 though. It just made PvM really easy because imagine Meph runs and Baal runs without it. Imagine going through Durance of Hate or Worldstone before hitting them. I’m fine with it either way though because for that reason, people will value items more.

My APM while playing D3 is around 350. There’s no idle time. The level of control I have over my DH’s movement and actions is hard to find in other ARPGs.

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^^^ This

They gotta be very wary on how they implement rarity of legendaries on D4 not to make a mess, and make rare items usable until you find those anticipated legendaries.

Otherwise the game will be dead in 3 weeks.

For me personally I do enjoy moments of diablo 3… Like if I get the itch to get on my archon wizard and just teleport blasting things away sure… But as far as character building, immersion, replayability, theorycraft, itemization, meaningful choices and just general fun, diablo 2 100%…

It really is like comparing apples to oranges, my wirsts ( at my age ) cant sit there and play d3 season, get to paragon 1k etc, I literally am in pain and its just not enjoyable to literally farm grifts mindlessly. But rerolling some new toons with some friends on d2, trading items, trying our best to get into nightmare/hell, slowly piecing together levels, sharing charms, etc… I mean it just can’t be beaten. Heck you got runewords, mercs to customize, tons of random crafting recipes that are actually useful, and again meaningful choices… I mean i’ve just had so many more group oriented fun experiences in d2. One of us rolls sorc enchantress, other necro, then we got a sorc or amazon/pally, sorc buffs and spams abilities meanwhile pally helping group with auras, necros providing meatshields etc…

Diablo 3 just has too many restrictions I think, the theory crafting is just stagnant because top tier sets are mainly gated behind sets, the “end game” is just grinding paragon levels and rushing to grift bosses… You can hit 70, without a rush, in like 2-4 hours… where as diablo 2?? no rush at all, yer looking at like 2-4 hours just to get to the end of normal mode, maybe nightmare, lvl 25-45… leveling in d3 just feels like a chore but leveling up d2, I had goals, “okay im gonna max frozen orb, save my points till 30 and ill have points for frozen mastery and orb” or “alright skip this spell just hang on to 5 talent points, get my free skills in act 2 nm and ill be solid for a3/a4” etc etc etc On a side note, I actually prefer diablo 2 graphics, I think d3 graphics look cheap, sure things are clearer but meh… gameplay > graphics any day for me.

EDIT: I think d3 just trivialized to many important features of d2, like there are useless uniques in d3 (there are useless ones in d2 but you wouldnt sell it or pass it up for anything unless you already had mules full of items, finding one was usually an upgrade), rares could be really awesome in d2, stat points mattered, and even mercs were an extension of your character theres probably more, really they should have included talent points but blizzard just failed to listen, imo.

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Yes, spamming stuff for the sake of keeping up poorly designed buffs is such moment to moment gameplay. /sleep While you might not realize it, that’s mostly just rotation fluff (shouldn’t exist in a Diablo game) and it’s pretty much done on autopilot after a while.

Character movement is pretty good in “Diablo” 3 but your idea of “muh apm muh level of control” is just you making completely unnecessary microadjustments to your position as if you were playing a game where it actually matters like an RTS…

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OP, you’re just itchin’ to start a fight with a thread like this with the current situation in this forum, ain’t ya?

The level of theorycrafting is “read patch notes to see what set was buffed, equip said set” pretty much

If you’re an experienced player this is far from true, you can actually get to hell rather fast especially in p8… but there’s no full set of gear waiting that allows you to increase the difficulty by 50000x so it’s probably still a reasonable point xd

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D2 was better for content and long term replay-ability. D3 is better for graphics and combat mechanics.

I love all three entries for different reasons. In many ways, the original Diablo is still my favorite… but then there’s things I love 2 for, and in a lot of other ways Diablo 3 is the best in the franchise to me. They each have their own unique feel and approach, with pros and cons, but they are all great games.

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Not enough time in the world to explain to you the difference in how bots affected the play of D2 and how, if there are any, bots in D3 have zero impact on your game play.

I agree with everything you said. If I was forced, I would have to put D2 above D3 in strict terms of my experience playing each game in its heyday. It is by far the best game, of all genres, I’ve ever played.

But I refuse to look at it as a competition. It isn’t. Each game in its own right is a good way to spend a few dozen hours a week.

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