Discussion - Itemization + crafting + socketable items

How I think D4 itemization could be great and what I would build upon/scrap/change from what I saw from Blizzcon.

Legendaries/Epics/Mythics

Legendaries:

  • 100% tradable all the time
  • Faily common drops, but rare enough to make them exciting to get.
  • Cookie cutter builds and early/mid-game builds
  • Some pieces should be awesome complementary pieces even in end-game content.
  • Offers utility mods, but doesn’t modify skills from bad to godly. Useful items.
  • Can be salvaged into materials to craft other legendaries

Epics (or whatever the name):

  • 1-time trades to reduce 3rd party websites sales/inventory (cannot buy from players and resell to buyers)
  • Drop rate is abysmal early game and becomes slighty more common with tougher content
  • End-game builds, designed to be used in combination with legendaries to create a wide variety of powerful builds.
  • Modifies the way skills work or amplifies them.
  • Can be salvaged into material for crafting both legendaries and epics

Mythics:

  • Untradable (too powerful to let people just buy them on D2JSP)
  • Drop rate is abysmal even in tougher content
  • Strictly end-game items (only one can be equipted)
  • Greatly improve the power of your attacks
  • Can be salvaged into crafting material to make mythic items only (to get rid of duplicates and offer a way to get another random mythic item)

Crafting:

Crafted items:

  • Rare items can be salvaged for magical components used for crafting
  • Crafted items can possibly be just as powerful as a Legendary
  • Crafted items are meant to offer utility stats (Attack speed, crit%, reduced cooldown, etc…)
  • Crafting sockets into Legendarie and Epics

Crafting socketables:

  • Legendary crafting material + Rune = Increased stats (can be done only once)
  • Epic crafting material + runes = Catalyst

Socketables:

Rune:

  • Rune can be combined as shown in the demo to give utility stats (cause and effect)
  • Catalyst + 2 runes = Random powerful skill mod + rune effets (Catalyst is destroyed when unsocketed)

Gems?:

  • Simple stat boost for early game