Did the d4 dev's make season 29?

I feel between the capping paragon, and the new monster affixes of which include 3 ways to ruin builds and make them not fun through breaking builds with CDR, life on hit and resource burn. they are trying to make the game get stale quicker, all this does is make less of a reason to play IMO.

I think there are good things however with the Diabolical Fissures, the removal of a couple rifts that were bad, and SSF for the solo players is a good idea.

With that said my concerns on the top make me think this is the D4 Dev team making them, I was thinking about going back to D3 because D4 is kinda stale for me already and I feel like these changes just are something I would see in D4 not D3. All this does is make less builds viable IMO.

Anyone else think D4 devs make this update?

Well atleast we a PTR to try things out before they go live.

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Nope D3 has its own small team. Some of the D3 team were in one of the blogs.

The way I see it is that they’ve learned a bit from D4 mistakes and are attempting some experimentation with that knowledge here. For instance, they understand now that no one likes the renown system. This is because no one like baseline power grinds that are too long. So 800 is a great sweet spot to put a cap on paragon points since it will become a baseline grind. Making it too long of a grind will just replicate the mistakes of the D4 renown system.

The reason a cap is a good thing to try is that the game has filled out other systems to where paragon points aren’t the only thing we should be relying on to gain power. Just being gifted your next GR by simply playing 100 more hours is lame. It should involve some RNG from item drops and/or strategy changes. The game is going to have more dopamine hits now. They’ve done a great job with this decision. People don’t see it yet, but it will be a huge success.

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S29 will be season of nonseason play.

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I can see where your coming from and will respect it, i just disagree personally if you put a cap on it at least make it like 2-3k. the way i view this is I will get board quicker and will be less likely to play longer as 800 paragon will take no time at all now you have months. so that hurts builds and with the affixes I think they are just going to destroy viable builds so more people will be playing the same thing

People who have the luxury of sitting at home all day and playing games will not be happy.

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They’ll still be on top because of more time to roll RNG, but it won’t be a vast ocean ahead of the employed.

I work 50-60 hours a week and still would prefer the paragon cap higher

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Do you think many people play that much, so they reach 3000 Para? In my opinion such a high cap would just make no difference for the most users.

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I think most people think they want the paragon point cap higher. This is the consistant mistake Blizzard always makes and players always think they want until it’s instituted. The D4 renown system is the result. If the cap is not going to be effectively infinite (and 20000 is basically that), then it becomes the baseline of power players must get before they can psychologically start endgame. If you draw that out to like 2000 pts, you start making a massive prerequisite grind. You have achieved the problem with D4’s renown system at that point.

If it’s to be capped, then is must be capped on the side of “lower”.

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well im a grinder i enjoy it in arpg’s and i still hate the renown system in d4. I like to play the game and passively get small gains I feel like im getting something

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Well, I know some people will hate this change. We all enjoy games differently. I don’t like the idea of supporting something that ruins the experience of others. But on the other hand, I think this could enhance the experience of more people. We’ll see, but I think it’s a great idea. Grinding for items will be the new hampster wheel. There will always be a reason to grind.

That said, the game could use some itemization enhancements, but that’s a dead horse.

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Well, neither does a low cap, as most won’t compete anyway.

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I agree. Can’t see people who barely hit 800 do the astronomical fishing to compete on the board.

They sure have–and they’re repeating them. And here I thought Bobby just said he wanted to take the fun out of making video games, not playing them too.

I hope so.
Could explain why it is so much better than the usual D3 patch.
Maybe the teams are just learning from each other.

They put resource leech into D4. Then they toned it down in D4 because players said it was awful. What did they learn from that? Let’s put something D4 players hated into D3 and make it even more aggressive than it was in D4.