Diablo IV Quarterly Update - Q3 August 2022

Thanks for the update. Personally, I have mixed feelings on the season info. On one hand, I’m glad to hear that seasons would add more story and content (like areas, questlines, and mysteries) to the game. That said, it sounds like those will all be season-exclusive, which imo is an issue for folks who don’t like starting over. Now if at the season’s end, the seasonal content transfer over to non-season, or the seasonal content is also available to non-season, however the events only start for non-season once the season actually starts as well (so in other words, the events run concurrently with the season). Then that would be better imo, however since non-season will supposedly be called the Eternal Realm, that’s unlikely sadly.

Also, it sounds like season length may be less than 4 months, since they intend to have 4 seasons a year. Personally I would prefer longer seasons since that would help ensure more well done events, new items, and/or give time to properly test any misshaps.

As for the premium season pass, I don’t have much to gripe about since it’ll all be cosmetic with supposedly no effect on character progress and/or power, however I’ll repeat what I had said in a different thread:

That said, I appreciate the additional confirmation that the cash shop and season pass won’t have any p2w elements. Personally, I hope that stays the case throughout the game’s life.

Honestly the only thing I’m actually not excited about is your plans for refreshing the meta, since the emphasis on legendaries and uniques give implication on having items (mostly legendaries and uniques) determine and/or dictate player builds. But perhaps I’m reading too much into it, as such I’ll refrain from overreacting.

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