Game hasn’t been released yet, and won’t be for another 6 months. The system requirements will be released in the future, once the game is close to being finalized and they can give more precise requirements. How can you be so clueless to not know how games are produced? Talk about pointless comments.
I extracted system requirements for Press Preview build of the game from this stream:
Skip Forward to min 17:00
Our guy PezRadar said in chat that this requirements are not final and are only for that preview build of the game.
Min PC Hardware
From testing with QA Compatibility:
Processor: Intel Core i3-2015 / AMD FX-4100
Video: Nvidia Geforce GTX 660 / AMD Radeon R9 280
Memory: 8 GB RAM
Broadband Connection
SSD
For our Minimum Specification, we are looking for a configuration that meets certain criteria:
1080p Native Resolution
720p Render Resolution (50%)
Performs at 30 fps 99% of the time.
– All gameplay scenarios. including towns, exteriors, dungeons. world bosses. PVP, etc.
DirectX 12 and Windows 10 Compatible
Low graphics settings preset
Recommended PC Hardware
From testing with QA Compatibility:
Processor: Intel Core i5-4670K / AMD R3-1300X
Video: Nvidia Geforce GTX 970 AMD Radeon RX 370
Memory: 16 GB RAM
Broadband Connection
SSD
For our Recommended Specification, we are looking for a configuration that meets certain criteria:
1080p Native Resolution
Performs at 60 fps 99% of the time.
– All gameplay scenarios, including towns, exteriors, dungeons. world bosses, PVP, etc.
I would expect Haswell to be the actual cutoff in case they need to make use of AVX2 for any reason. Hopefully they don’t need to, but I guess that ultimately depends on the engine used. Either way, for the other esoteric instruction sets Haswell is generally the cutoff for modern games, and Blizzard’s modern games are sporting minimum system requirements along those lines (do not expect Diablo 4 to be supported on Windows 7 or 8, however).
I would expect the minimum on the AMD side for GPUs to be the R500 series. That’s several years old at this point and is literally bottom of the barrel in terms of performance. AMD hasn’t had good luck with mainstream GPU offerings up until recently as even their 5700XT cards were barely middle of the road performance.
On the nVidia side the minimum will almost certainly be a GTX 960 or better. nVidia hasn’t made new Kepler drivers for a while now, so that forces the mimum GPU requirement upward by proxy.
If they’re crashing at any point just sitting in town, that’s a code issue and/or memory leak. 8 GB total RAM will be the minimum and is really pushing it for 64-bit gaming, with the recommended RAM being 16 GB or more. The higher the resolution the more RAM you’ll need.
Special note regarding GPUs: Nearly all of Blizzard’s modern games require a GPU with 3 GB VRAM minimum now. Most in the last few generations fit that bill with only a few truly cheapo versions dipping below that.
In any case, if you are sporting a Sandy Bridge or Ivy Bridge (2xxx/3xxx series Intel CPU respectively) system, don’t expect for your system to be supported. Haswell/Broadwell is generally the cutoff for most games these days.
I know OLED has true blacks, but it still has burn-in risk and playing games with static HUDs damages them over time. Burn in with OLED is cumulative, not just session specific. Unfortunately just like plasma, it’s a technology that looks the best, but has the worst downsides to go with it. If they could overcome the burn-in risks, OLED would be the only way to go. Mini/Micro LED at least brings much improvement to the table and at a more reasonable cost. I just wish so many of the good displays weren’t curved.
You get headroom. The 4090 even at 4k60 is overkill for the most part. It’s mainly designed for those wanting to play at or near 4k120.
Eeeeh…no. Remember, nVidia no longer makes drivers for Kepler or earlier. You can expect system requirements on that front to mirror D2R for minimums. AMD doesn’t make drivers for non-GCN cards anymore either, which assuming GCN 1.0 GPUs end up on the minimum requirements list, put the bare minimum at the Radeon HD 7950 on the AMD side.
Ironically, D2R isn’t more graphically demanding. D3 brings my GPU to 50-55C while D2R leaves my GPU at 35-40C and barely uses it. D2R is entirely CPU bound. Most of Blizzards games are actually.
Yes, you CAN pre-order. It doesn’t mean you have to. As I said, if your computer is so rickety that you’re worried about it running a game from a company that has historically had low system requirements, then you shouldn’t pre-order it. Or, upgrade your pc to something better. Any decent modern system will be able to run D4.
Maybe the people playing it can only afford the base game, and only have a rickety old pc.
You are just one of these people that are always right. So you are right. I will tell all my friends that asked that they will have to wait, and not buy it for a Christmas present for their adult children.
So we have some minimum system requirements, but curious about what kind of performance you can expect at a decent resolution, personally I play most games at 1440 ultrawide (3440x1440) @upto 144Hz - AMD 5800x - 3080-ti and 32GB 3800Mhz ram. Will this run like a dream, or be clunky as hell ? - guess I’ll find out from 17th, but some official specs for higher resolutions would be nice.