basiclally its D3…dumbed down…with darker graphics…
source : rpgcodex(dot)net/forums/index.php?threads/diablo-iv.130530/page-5#post-6388132
Is he right? He mentioned demo streams and character sheet from Diablo 4. If every lv 50 druid is a clone of eath other wearing different pieces of clothing who determines how much muscle mass and his intelligence, i will pass. If i can’t make a dedicated weredruid that can be in animal form without cooldowns and call hurricanes/tornados without cooldowns, i will pass.
edit - gameplay video
1:50 - Druid
23:15 - Sorceress
44:30 - Barbarian
44:20 - David Kim appears and starts to talk
I really liked the Druid gameplay. Was thinking that it would be awful just because cooldowns but got surprized. Druids looks heavily inspired by Celtic mythology.
Overall the mainstream blob of “gamer people” love D3, and find all the numbers, stats and extra bits, nothing but a bunch of scary rocket science that distracts them from zipping around killing zombies…
D4 will in all likelihood be much of the same luke warm simplicity, but in less colour.
The Skill Trees in D4 look more like Skill Sticks…
I’m nervous. So many things can go wrong from now until launch.
D4 being playable on consoles is already a major red flag for me. D3 was built for consoles… look how that turned out. It all comes down to are they making the game playable for 8 year olds (like D3 was designed), or are they making the game for the D2 veterans?
Yep. Mainly because IRvine Blizzard is too used with post wow mmo design. They probably never heard other way to balance powerfull skills and healing. Hint : See Dark Souls and most 90s RPG’s.
And BUGthesda managed to dumb down it further. With fallout 4. SPECIAL was so amazing, why they get rid of it?
They should spend less time writing stories on items and spend more time making items good and looking good. Absolute garbage. The worst rare ring in D2 LoD is better than the best legendary ring in D3 and it’s expansion D4. D2 ring art style is also far superior to the D3/D4 art style.
What is the D3/D4 item art style? Cartoonish water colours on construction paper?
And problably there will be a lot of legendary items that remove the cooldown of a skill, so if you want to play the “press one button build” you would be able to
Well, there are stats, and more than attack/defense/life.
There are cooldowns.
Talent trees are not entirely linear, but they sure looks boring right now.
There are procedurally generated maps, but the overworld is supposedly static.
You don’t think that maybe it was that way because strength and dexterity did basically nothing to increase damage. If they had increased damage in any meaninful way then it would be a different story.