Diablo III PTR 2.7.6 - Has Concluded

True crafting on console needs some QoL changes.
For items and especially gems!

Ok.

I am at the point of doing the conquests and a couple of them deal with set dungeons. To which i ask why is that part of Diablo?

Should they remove everything that you do not like or agree with. You are 11 years too late.

That only means, that you do not have to master a dungeon, but you still have to do it anyway. Now the Seasonal Journey has two dungeon related achievements - the first one is just to finish it (ā€œSet me freeā€ in Slayer chapter), the second one is to master it (ā€œMastermindā€ in Champion chapter). And the second one just got replaced with completing Echoing Nightmare.

https://imgur.com/s2LtB6o

https://imgur.com/zZrgbMp

2 Likes

About paragon point cap :thinking: it seems to me that this is a very good idea! :smiley:

but it seems to me that the experience and paragon level should grow endlessly (or 99999lvl max), because the players should have a sense of progress :slightly_smiling_face: we have to see it, we have to feel it, and the paragon levels is not a bad indicator

cosmetic rewards as you progress past paragon cap.

Raise the cap by 100 each week until the season ends.

You mean paragon cap ? Thatsā€¦ not a bad idea :slight_smile: maybe more than 100 since season has only about 12 weeksā€¦ so maybe 200 per weekā€¦ but that would work nicely I think

Drat. I missed out on the PTR because I was setting my system up to use my shiny new 4090 and doing so ended up landing me in the ER when I went to plop my butt down on the ground to work on the system and hit my tailbone on the leg of my computer chair instead of the carpet. Took me out of commission for a few days and Iā€™ve been playing with the new GPU ever since. Itā€™s in a temporary placeholder home in my 4770k system until I can move my case again to put in the updated components. Sucks that all this meant missing out on the PTR.

Hereā€™s hoping they do something better than resource leech. Itā€™s one of the most craptastic affixes in D4 and has no place in a game where avoiding getting hit by entire packs generally doesnā€™t happen in a realistic manner.

Thatā€™s actually not a bad idea. Assuming a shorter season of like 3 months it will end at 2 000 which isnā€™t too high. And somehow doesnā€™t make the same cap seem too high.

My idea for the sweet spot was around 1 600 (1 666 to be exact) but 2 000 seems good if it is a cap that raises per week.