Now that the Druid returns in Diablo 4, the skill Blizzard should be put on the Sorceress, since its Storm-Theme fits better on the Druid than on the Sorceress.
Do you agree?
Now that the Druid returns in Diablo 4, the skill Blizzard should be put on the Sorceress, since its Storm-Theme fits better on the Druid than on the Sorceress.
Do you agree?
The sorc is the archetype of fire, ice and lightning
But already in d2, the druid didn’t have so much on his own xD
He also had fire spells, f.e.
Just in an other form xD
Its rlly hard to say
I’d say no. The Sorceress, at least in Diablo 2, was a master of Fire, Ice and Lightning. Druids should focus more on earth-themed spells, shapeshifting and animal companions.
Blizzard is an iconic skill of the sorceress (and by extension, the wizard). Based on how the skill functions, the Druid shouldn’t have it. But when it comes to the themes the class represents, yes, although it should function differently.
Back in Diablo II, the Druid had a skill called “Arctic Blast”, which involves the caster breathing freezing winds. It was a channeled skill.
I’m thinking of Blizzard being implemented in a similar, channeled way. Instead of breathing frost, the Druid would instead channel a blizzard from the sky that follows wherever the cursor is hovered over.
Well, the D4 Druid already has a lot of Storm Magic: Tornado, Lightning Strikes, Hurricane, Wind Shear, Cyclone Armor, Cataclysm…
Blizzard as a Storm and Weather themed skill itself would fit in that perfectly.
I would add arcane to that list as well.
It’s ice storm, however.
The Druid has his own storms.
Storms to everyone!
That was the mage in D3
I mean i dont reject everything but the 3 core elements
But that seems to be the route they went for D4
There would be potential for more but I think they want their iconic D2 sorc back
It all is weather and that makes it Weather Magic or Weather Manipulation.
I think they are going a bit too far with making D4 more like D2,
Like, there is no reason not to put arcane on the D4 Sorcerer, except them trying to appeal to hardcore D2 fans by saying to them that they wanna distance themselfes from D3.
Well, here comes the question which one is the higher class - elements or weather. I mean we can view all weather as a sub-class of lightning and water. But then WTH would be firestorms? These are possible in the Diablo world.
In the real world it would be more proper to consider weather as a sub-class of lightning and water, but in the Diablo world it’s the opposite!
I think you have a point here. But then comes the next question - should we make weather manipulation exclusively a Druid thing?
I forgot about some of those other spells you list. Given that, I can see a druid using a blizzard like spell, but it should be different so it stands out. Perhaps a mix of Cold and Lightning?
Personally I’m a bit disappointed that blizzard is mostly a defensive skill, one that seems to be lacking in power (similar to Diablo 3). Kinda wish it would be a bit of a heavy hitter, similar to Diablo 2’s version.
Now as for whether blizzard fits more with Druid than the Sorceress, I’d have to disagree. I believe the Diablo 4 sorceress is of the Zann Esu Clan, a clan whose members specializes in elemental magic, as such the blizzard skill in itself is an iconic skill for them to possess.
That would work in my opinion.
I remember going around in Act 4 making the mobs follow me and then killing them with a no cooldown Blizzard. Fun times!
Hm she could go full element
With water and stone and what not
But that would offend the druid even more
Just putting some other random energies to the 3 nature elements is well…random ik, it would be more fun and variation and all that but you always have to think about design, authenticity idk
Reminds me of times I would play with my sorc friend. I would round up enemies as a Paladin, and she’d nuke them with a well placed Blizzard.
In my opinion the things that the Sorcerer does are primarily like shooting things that get emanated through the wand, the staff or the hand (like a Fireball, a Magic Missile, etc), but also conjuring things (like a Firewall, a Hydra, a Mirror Image, etc).
Now you could say that Blizzard is more Elemental Magic than Weather Magic, but then by the same logic things like Tornados, Hurricanes, Lightning Strikes, etc (cold and lightning) can be considered Elemental Magic.
Even physical skills like Boulder, Landslide, Earthspike could be considered elemental magic, and it is not like Wizards, Mages or Sorcerers have never conjured physical objects or are unable to do so.
It is Nature Magic.
And Nature is definitely the domain of the Druid.
I also was wondering if Meteor also would fit better on the Druid, but that also depends on how it works. In one way, a meteor is something related to naturem but what if the Sorcerer opens a portal in the air from which the meteors are falling from far away?
So Meteor could both work on the Druid as well as the Sorceress (and the Druid even had a Meteor related skill in Diablo 2), however I would say that putting Meteor on the Druid is much more of a stretch than putting Blizzard on the Druid.
It can, but not necessarily.
I personally would like to have something like Last Epochs skill system, so that the skill Blizzard could be be changed into a Thunderstorm and a Rain of Fire/Rain of Magma like in D3.
Yeah, I agree with that.
If anything, there should be a choice on whether a player wants to use Blizzard more for the purpose of damage or defense.
Well, the lore of them could also be that the Zann Esu Clan broke down after the events of RoS and now that you can also make a male Sorcerer they also could be of another clan than of the Zann Esu (which only consisted of woman iirc).
But again, a Blizzard is something weather and nature related, not just elemental/arcane magic related.
As far as Blizzard being iconic for the Sorceress, yes, it is, but so were things like Volcano, Armageddon, Fissure, Fire Storm etc, for the Druid, as well as Thunderstorm was for the D2 Sorceress (which they removed from her in D4 and put it on the Druid).
So, that is always changing and open for interpretation.
Well, in D4 they already removed Thunderstorm from the Sorcerer and put it on the Druid, so they theoretically could also move Blizzard to the Druid and it still would thematicaly fit.
I would like to see such cosmic type of spells related to a whole other character class.
But I personally see nothing wrong with both the Druid and the Sorcerer to be able to manipulate the weather.
Agreed
It’s true that they could have changed their ways of acceptance, such as having male practitioners, however the fact that the sorceress in Diablo 4 is still using only elemental magic, shows that they haven’t changed their ways of practice (whereas they consider elemental magic to be the most pure form of magic as such dedicated their lives to studying and perfecting it). If the sorceress were using arcane as well, then that would be a different story.
Weather manipulation is also just another form of elemental magic; as such it isn’t exclusive to the Druid.
The druid replaced their fire skills with lightning and/or earth skills. Again, it’d be one thing if the sorceress specialized in another element besides cold.
Also, I’m not entirely sure, but it seems the sorceress has a passive skill called Crackling Aura, which from the sounds of it has lightning periodically strike enemies. Now whether the lightning comes from the sky or from the sorceress’s own person; I am unsure, but if it comes from the sky then I suppose it would the return of the Thunder Storm skill.
As someone said earlier, the druid could be given a somewhat similar cold skill whereas either sleet or slabs of ice just fall from the sky.
Yeah, that is right, however, the Sorcerers now also practicing arcane magic is also something that is not too far fetched lorewise and also can be explained by saying that in order to adept to the new circumstances, they became more open to also practice other kinds of magic.
yeah, like a Warlock who opens a portal in the sky who them conjures Meteors over the whole screen that fall through the portal, like an Armageddon type spell.
Maybe this is again something where it boils down to personal preference.
Very true, to be honest I was hoping to see some of the wizard’s arcane skills such as mirror image, familiar, etc., make a return. The funny thing also is that those skills don’t even need to be arcane element either.
The mirror image for example, could literally be an elemental clone made in the likeness of the sorceress that could utilize a random element and upon being hit have a chance to either cause enemies to be stunned, frozen, or burned.
I also would enjoy if things like Slow Time, Black Hole, Mirror Image and Familiar, make a return. They were nice skills and it would be sad if they just don’t return because the devs wants to use the sorcerer fire, cold and lightning.