Diablo 4 skill trees?

Is there any confirmation of skill tree’s in Diablo 4? I think we need to have multiple viable builds for end game content. (not just a few legendary tier sets that dominate all)

I hope we get builds similar to Diablo 2:LoD. We need more freedom of choice when it comes to building our characters. I have faith in the game dev’s to deliver a true successor to Diablo 2!

I really hope that we don’t have a repeat of the D3 skill tree.

5 Likes

D2 has respec. So much for choice.

I want Path of Exile levels of customization with Diablo 3’s combat and polish

6 Likes

I think PoE has too many choices with their talent tree’s but maybe that’s just me.

8 Likes

So you don’t want freely interchangeable skills. You want a selective skill tree where you are locked into your choices and are forced to restart every time you want to try something new.

Of course, this’ll just make people use guides so they can save hours and hours of effort. Which, naturally, will lead to much LESS choice and variation.

But, somehow, that’s a bad thing?

Don’t see the issue with that, D2 was all about making new characters. This isn’t WoW.

Don’t want the D3 crap again where every character of a class are carbon copies with no permanent choices.

9 Likes

If that was the case, the game would never had added the respec tokens.

1 Like

yup damage will come from skill lvls not from damage multipliers from items!
this is huge! and will open a huge amount of itemization potential, no more needing to put a weapon on just because it dose max damage, you will be looking at the item stats its self

2 Likes

The skill tree is back but it hardly matters. Cookie cutter builds were always a thing with Diablo since Diablo II. If you so much as messed up a single point you’d have to start your entire character over again.

They added a respec option in Diablo 2 roughly 7 years after it’s release.

It allowed you to respec all your skill tree points up to 3 times per character, once per difficulty but I think you had to beat that specific difficulty to unlock it.

I can’t see them locking in our points, it would require too much work on Blizzards part and we all know how lazy they are when it comes to math. There’s going to be a respec item or NPC that will allow us to start from scratch again for an insignificant fee.

You’ll be swapping and changing your spec as the game progresses in D4 no doubt… They’ll never force players to build a character from the ground up in a specific way ever again… it’s too archaic of a system and was never intended to begin with.

It’s the exact reason why Diablo II changed so much 7 years after release. D2 was built for a character to barely be able to beat Hell mode unless they equipped amazing gear but that all changed after the power leveling / rushing stuff started… With a “perfectly” built character you could steam roll hell solo.

Blizzard re-balanced the game based on characters being built “perfectly” then it became too ridiculous to complete without specific builds like Hammerdin or a group.

Broken rune words like Enigma were introduced in to the world to re-balance the game again and D2 became a total joke because doing such only made already broken builds that much more over powered.

To be fair, D2 has less build diversity in the sense that only certain classes with specific builds can solo hell content at this point in time but the atmosphere is what I’m after, not the builds. We all know what’s going to happen in this game, someone will find a broken build and everyone will copy it… ad nauseam.

8 Likes

It is nice to hear that the damage of my fireball is not based on how sharp my axe is. What a dumb system from D3.

6 Likes

D4 has no skill tree… its the same as D3 ><

2 Likes

this is not true, the skills have ranks/lvls, its just not in a tree pattern but a lined one

It is a hybrid system:

Your spells/abilities are based on a set system much like D3 but your modifiers to the abilities are through a skill tree. According to Rhykker’s stream you can technically max level all skills in the game but the talent tree (modifiers) cannot be maxed out everywhere.

1 Like

that wasnt the original team and came much later when the new guys catered to players like you.

1 Like

And that addition took what away from players like you?

3 Likes

I saw POE style talent trees in the Diablo IV discussion (not the opener) and on some live streams of the demo. They use both skill and talent trees.

Agreed. It turned me off from the game. Lots of useless skills just to make it look complex.

5 Likes

??? u turned off cuz of look too complex ???
I hope Blizzard will understand than we’ll need complexity , and i want it a lot .
Maybe i want a difficulty like D3 when he came… a rly hardcore game (dumb diificulty rly but we had rly poor drop) they can do it if they fix a good % of drop item … U know i played a lot at D3 when he came and i was one of this guy who had a some legendary and a updapte come and make new legendary …
Plz #blizzard dont do it again … This is not proffessional, the game look good and we want the possibility to do every thing we want to build( about spell ) … i dont play more to D3 but i see some legendary with spell boost , that is a god idea i think .
For a skill tree im ok , and like someone said before , the system of D2 is good , u up and when u beat a difficulty u can reset all ur point , like this u can try the difficulty when u start it and if u feel like u are in bad way u can reset it … maybe add something to farm for reset it .

I agree, what puts me off is that most games have a skillset suitable for toddlers. I want my intelligence to be tested so I too prefer a complex skillset.

1 Like

“It is nice to hear that the damage of my fireball is not based on how sharp my axe is. What a dumb system from D3.”

But demo feedback is, that you fireball is based on the sharp of your staff and the hard number on it