Yup been saying this too about d3 for a long time.
They dont understand the dynamic between running fast, a horde or wall or group of melee-hitting monsters that hit recovery you, where you lose control, and can die.
They think its fine to movement skill into a mob pack or save it for escape, not get hit recoveried, and dodge affix casts, instead of not being able to dodge (unless an amazon of course) melee attacks from enemies and paying the loss of control price if you do get hit.
Its the core of the combat this system and they’re going D3’s route, go figure.
Blizzard is obsessed with D3 i think brevik should start talking more about his thoughts on what diablo game they’re molding after and if that’s cool.
Great news though.
Console gaming is finally getting like decent / really good depending on the game.
As in diablo 4’s in big trouble. I mean for every monster pack that sucks to fight bc it’s just affix dodging there’s a tv and switch right there to download some not affix dodging game.
D4’s devs love affix fighting.
When u interview for D4 jobs they go “affix dodge or hit recovery” and its def a politically loaded question.
They probably have a room when they start zoom calls an affix orb moves around the screen and each person has to duck on cam and see if they can dodge it while they discuss D4. “hold that thought the orb’s heading my way let me prepare and dodge it before it rotates to frozen orbs…ok…waiting…dodged!” “nice one nice dodge i dodged a good one earlier too it was nice waiting around too since nothing hit recovery checks us like a melee attack or spell” like 2 monsters in D3 have a melee attack at all.
I wish that was a joke.
Then they see hit recovery and are like omg no nobody would want that melee attacks and losing control over your char (until you outgear the content or have a tight monster pack that overgearing can’t overcome, example nilathek countess tower)
“sorry i was late for zoom today guys i had waller in front of the sink when i was trying to brush my teeth”
“its ok on my way to work i had a lightning storm in front of my lexus i had to dodge it it was really fun”
“you want to watch the boxing match?”
“no that’s melee that’s D2”
“well some of those boxers lose bc they get put in recovery and can’t like think right or control things well”
“i know that’s how D2 did things we prefer to have it where you dodge the affixes that are on rotation and always have full control and not be threatened by a loss of control”
“so you mean like make a waller affix that tries to resemble hit recovery visually?”
“yea but its not the same bc waller doesn’t stop you from doing everything like hit recovery does so it’s a nerfed version and on rotation so it’s not always going on”
“hold my iphone 12 i cant text right now, there’s a thunderstorm on rotation coming up i have to pull over and pull the e-brake brb” “dodge ok im back what were we group texting about again yea i dodged it it was sweet what a dodge is than an armani suit i went with brooks bro’s holler boi” LOL
D4’s combat is so affix dodge its needy.
Its like fine if they had hit recovery in the game as the primary threat, like d2 did.
Nobody over the last 20 years is like “d2 sucks it has hit recovery” lol.
Everyone over the last 9 years is like “d3 sucks it has no hit recovery” lol.
I wish this was mostly untrue.
“SOME monsters in D4 will have stun” I also wish this was totally untrue, and replaced with ALL and “no keyword needed” for hit recovery.