Botting won’t go away without trading, but it will be significantly less. Trading boosts botting enormously.
I never meant any daily/weekly caps by saying “capped grind”. What I mean by this is simply non-endless progression.
That means the 12h/day player will be way above 5% higher in power than the 4h/day player, for a while, until the first player hits the power cap, and the other starts catching up.
Which is perfectly fine. Just didn’t sound like what you were describing previously.
Like
(power progression of course wont be that linear, doesn’t really matter for this however)
Edit: whoops, I somehow skipped 61 days ![]()
I specifically noted it in post #182:
Your graphic is very nice.
Just adjust the pink line to be on 95 at day 100 (the end of Season). Then the pink line would catch-up the orange (be 100%) at day 300.
You can also extend the graphic with the casual player play time: 1 hour per day. I have no idea where they’ll end in the Season. In NS they’ll be 100% at day 1200.
And we are talking a single build here. I think such power disparity would be pretty fair for each group of players (besides of course the NS one build dedicated players for who the solution is to go back to D3) without creating problems in multiplayer (aka LF P10k+).
This is literally mobile game design, the likes you see in gacha games or those autofarm korean mmos and it’s disgusting Blizzard put that crap in a PC mmo.
Sadly it is not only mobile game design
If anything, Blizzard probably did it first.
The thing is that Shadout’s graph would result in people botting in order to hit that 90%+ power as fast as possible or to easily hit it on multiple characters.
I don’t have issues with a grind that has a finite end point that still lets you grind it out as fast as you want, but make no mistake: That will 100% result in people botting to bypass the grind.
Yes, but as I think we agree on, you only “solve” (or at least fight) that, by banning the botters.
Btw, also make the combat difficult enough to be engaging, and have meaningful survival bonuses for not dying.
Even playing on the lowest “difficulty” (imo the game shouldn’t have difficulty settings D3 style), should not be a cakewalk.
Not to combat bots, but to make the game more fun to play.
It might have the added benefit of making bots less efficient than they are in D3.
If you bot in the night, you might lack your survival bonus when you wanted to play tomorrow. Having a bot running during night might not be worth losing 300% MF over.
I’d agree on it, but Skelos keeps going on how we need to do this to “combat botting” and I wanna make it clear that this would do basically nothing on that front.
Other than that, I’d agree with combat being a bit more difficult as well to make it more engaging and we don’t need like 20 difficulty levels like DIablo 3 had.
Casual and regular players don’t bot to compete. Only dedicated players do it. And the advantage from botting on top of being a dedicated player would be very tiny thus very few would do it.
It would reduce botting effect on competition by 99%.
People will bot to bypass any half way significant time investment regardless of how fun you make the actual game.
It’s not all about competition.
We already discussed that. Botting not affecting competition is not an issue.
It’ll screw up the ladders and PvP for half the season by giving the botters a massive headstart on account of the fact that nobody else can play 24 hours a day.
Ladders are measured at the end. No one cares how they look before that.
and we’re just going to ignore PvP and pretend like that isn’t competition so it doesn’t matter, or what?
No. You can always PvP. You’ll just have to push your best rank at the end of Season (when you are maxed by playing fair and not botting).
Because competitive game modes are only about that final number you get and it doesn’t matter if the actual gameplay is compromised because of cheating, right?
Who cares if most of the season has garbage PvP, I got a shiny number next to my name at the end of it all.
We don’t know at all how PvP will work and whether some stats won’t be extra capped in it. Besides, why do you assume all that would PvP would bot when they won’t get better placement in the end? This is ridiculous assumption.
Why would you assume people wouldn’t bot for PvP when it gives them an advantage over other players until everybody catches up?
At which point the damage is already done and the gameplay has been compromised.
Which is far more important than some ranking at the end of the season. Who gives a damn about their rank if the game itself isn’t fun for half the season?
Leaderboards are just not very important in general.
You could remove leaderboards in D3, and yes, people would still bot.
Heck, people would create their own leaderboards. Look at WoW.