Diablo 3 requires a final balance patch

Never said perfection was what needed to happen. There are always going to be outliers. It wouldn’t be feasible to test for every single possible contingency.

I simply expect far more from a AAA developer. I am simply saying they are either erroneously over cutting costs on internal testing, the people they have in place are incompetent, or the people who can act on the testing aren’t acting on the testing. I would wager some or all of these things are occuring.

And where did I say that?? Think I said:

and

As I replied to Shadout, I simply expect far more from a AAA developer. I am simply saying they are either erroneously over cutting costs on internal testing, the people they have in place are incompetent, or the people who can act on the testing aren’t acting on the testing. I would wager some or all of these things are occuring.

D3V was released in the same state as D4 was. It was nowhere near a finished or polished prduct. Rather than adding content to the game, the vast majority of development for 2 years was spent fixing bugs, fixing itemization, and badly trying to fix balance and difficulty in the game. Again, this is a main reason I did not buy D4, as I want to play the game and have content added, not be a beta tester.

At some point in the late 90s early 2000s, software companies figured out that they cut QC to save a ton of money and release partially to largely untested. They waited for users to find bugs/problems, then fix it on the fly. Over time, quality has only gotten worse and more and more games are being released in a beta state.

Were there bad games in the past released by AAA developers? Definitely. Are there great games being released by AAA developers today? Definitely. From what I have seen, though, the quality of games released today by AAA developers, in general, are not at the same standard.

D1 made money. D2 made money. D3 made money. D:Immoral made money. D4 made money. When they slap the Blizz logo on it, the game is make money.

Has it made the money they expected to make so far? My guess is not even close. They have put the game on sale 6 times in its first year for 25% to 50% off. Hell, it went on sale less than 60 days of release. They have completely redone the itemization and some game play. Obviously, they are doing things very wrong and desperately trying to fix things on the fly. Had they done proper testing and marketing research, the game would have been released in a much better state and they would be making a lot more money.

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Certainly the case outside of US too. Qualifications matter, sometimes, but lots of jobs are being give to people because they know someone.

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The two things aren’t mutually exclusive.

True, but ethereals were a horrid theme with some builds considerably underpowered because of no ethereal for them.

I find it amusing that some players are OK with this, but God forbid you lock paragon points for a season. It shows how biased and blind some players are. They don’t care about the game, they only care about themselves.

absolutely. Clearing a GR150 should be the pinnacle of achievements, a rare event. Not a common day activity cos some builds are OP AF. Get rid of GR fishing too. As I have proposed several times, you get say, 10 times to get a clear and if you can’t, that’s it for the season. No 1000 keys or more to get that “perfect” GR with perfect mobs, map and pylons . That’s not skill, it’s paying the RNG.

You tell them NO and grow a pair.

That is probably the best approach IN reality, the damage in the game is all maths. Maths can be balanced.

10000% spot.

I come from that same school.

As I have stated on a few threads, PC cheating is NOTHING compared to the issues on PS4 and switch. PC is relatively a non-event in comparison.

I’m not saying we shouldn’t fix the cheating issues We should. But on ALL platforms. I’m a paying customer too (2 copies - 1 for me and my niece, and a digital copy for me, so 3 copies of the game). That’s more than MOST people commenting on this forum. I own 2 copies of the original Diablo, plus the GOG version on top of that, 2 copies of D2:LOD and 1 copy of the original D2 and digital for D2R. And 1 copy of D4 (which I regret). Expanding from the Diablo franchise, I also own a variety of SC merch. But, it seems that because I play on PS4, Blizzard doesn’t consider me a customer and ignores my (and pretty much every other console player) input. That is not how you maintain a customer’s interest.

and as a customer, you will see us leave and lose income. VERY bad attitude for a company to make.

Agreed. But Blizzard seems highly allergic to the process.

I’m going to call BS on this.

Hard no there. There are certainly far more democratic countries that the US. The US is a complete mess.

Testing costs money. Shareholders, CEO and board of directors always want an ever increasing profit margin. You cut costs, cut staff, overwork staff and you keep doing that to keep profit margin increases on the rise. This is being employed by every software developer today. The bigger the company, the worse it is, since they can rely on reputation for sales. “people will buy the game based on our prior reputation” attitude. Smaller companies tend to lack said reputation and have to rely on quality. But, as the company grows, that quality gets shed.

100%. Bethesda is 1 of the worst at this.

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Yeah, some builds gain absolutely nothing from it. Any build relying on the 2 piece class sets gets shafted, like Valor FotH needs Norvald’s to work properly. Also all DH ethereals were ranged weapons, meaning Shadow got shafted.

Still, most builds did benefit from the ethereals. The non-benefitting portion of all builds was a minority. Sure, it’s not an ideal situation but the theme overall was far from horrid. It still gave a nice power trip for the majority.

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Not gonna lie, that’d be on point for different reasons. QA staff is usually disposable and whoever still active probably given the job of testing monetized games, such as D4, D:I or new WoW content.

Great moral theory, but in the real world that rarely puts food on the table. Investors don’t like taking risks as a general rule, and alienating > 50% of your playerbase is probably going to be seen as a big risk.

I think you misunderstood. I’m saying the USA is literally NOT democratic, both in practice and by technical definition. We’re a democratic republic that heavily favors coporatism and nepotism, with the occasional generational wealth sweetening the pot.

:point_up: That right there is a one sentence TL;DR summary for everything wrong with gaming.

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So true. We have this amazing game with five different classes each with several great builds. Lots of possibilities for endless fun. Still some players only wanna stick to one class and one build every season and every day - and on top of that complain about it. So sad.
Wish you all the best :+1:

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True, but it would have been very easy to fix this issue and add a few more ethereals to the mix, especially after feedback from the community during PTR for the patch/theme.

Nope. Save money. All the major software vendors are doing this.

alientating 50% of your vocal playerbase on the official forums. Meanwhile, your average player, who never visits the forums, doesn’t play set builds seriously, would all disagree. Very few % visit and post on the official forums. Probably less than 1% of all players. If Blizzard is listening to them, it’s doing a very bad job.

No, I got your intentions. Let’s just say if I owned hell and the US, I’d live in hell and rent the US out.

Why can’t I play a build that I thoroughly enjoy? Why can’t that build be balanced so that it performs equally with the other DH builds? it’s not much to ask.

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You can. As much as you fancy.

It has been buffed previously. Lots of other builds have seen a more dramatic development (de-development?).

Looks like it is. And it’s too late now.

Before I presume too much, let me ask you, genuinely: do you have any experience with programming?

Here’s the full relevant discussion:

We’ve already established the forums are a cesspool of whiny butts. WE are the whiny ones. You, me, Shadout, etc. And yes, to your and his point, if it’s literally JUST US that are complaining… Then yes, absolutely. Blizz should ignore us and cater to the actual majority.

Problem though is we’re assuming we are merely the minority. What if we actually ARE the majority voice, just expressed via a few representatives that actually care enough to put the sentiment into words?

Do we even KNOW which way the court of public opinion truly lies on this issue?

Because it’s nontrivial work to get every single nail appearing uniform in height along a functionally infinite fence. Reducto ad absurdim just to prove the point: if we LITERALLY had just ONE single class, with ONE single skill, and it was LITERALLY “press this button ONCE, to INSTANTLY kill EVERYTHING in the ENTIRE GAME, collect ALL loot at PERFECT rolls and LITERALLY WIN THE GAME FOREVER”

It still might not satisfy the people who want a challenging game. You see what I’m saying?

You can’t possibly account for all variables of the human condition. Therefore, true balance is literally impossible.

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I know.

Sure, but when the top builds are 20GRs up the road, and the s6 impale, post buff is still 10GRs behind, it’s not much, is it?

A tiny bit, but not a lot, no. I do however have 15 years IT experience, including dealing with developers on issues with software, and beta testing too.

the actual majority is the people not on these forums, who don’t play set builds, but amble along with hodge podge builds that underperform.

This is not true.

Luckily that is not a factor in balance. Only the elements in the game itself is a factor for that.

Rather, the exact thing they should not do.

Maxroll’s non seasonal solo tier list has it in the A group, 5 gr levels below the S tier builds. Natalya’s is in the S tier. All other DH builds are in the A group, together with the majority of other builds.
The tier lists are not exact science but I guess that the developers are satisfied with the general “balance” this list shows (if they look at it) even when it shows that not all classes have an S tier build. To them A is “A-okay.”

(The Season 31 solo tier list has S6 in the group up to 15 gr levels below the top).

While I agree with some things you’ve said, I’ll have to point this one out. We do not know how hard or easy it is/would be to program something into their games. We don’t know the processes required for anything to change. Even if you had a little programming experience, it’s usually not so simple as to go in and make a change. Some require an approval process, some require FMEA or data analysis.

Also, 15 years of IT doesn’t really qualify someone for experience with programming as that’s a separate entity. That’s not to impugn your experience or belittle.

In terms of fixing cheating, I wish Blizzard did more; however, postponing balance changes for solving the cheating problem makes no sense to me.

Blizzard (and players for that matter) have the data for the class specific leaderboards. A developer can change the damage modifier on class sets.

If a class set is 6 GR tiers below, one could start by giving it a 3 GR tier boost in terms of damage. I realize that damage is not the sole modifiet that determines GR progresdion but that is aconservative start to balance.

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yes, that is post last buff. Before that, it was in B group and C group…so…and it’s definitely more than 5GRs lower than the S tier…

oh wait…this just proves my points.

real world translation: we don’t know how crappy Blizzard’s coding is.

True.

One of your points is:

And that is certainly true for S6.
Wish you all the best of course.

You are right, we don’t know. It could be crappy coding, it could be incompetence, it could be lack of priority, or it could be allocation of resources.

with perfect gear, mega paragon, augments and lgems at rank 150 and 1000s of GRs fishing, it might be possible. I personally doubt it. i highly doubt it.

I’m gonna go out on a limb and say it’s pretty crappy quality coding. It’s very typical of the proprietary software world. I like my odds.

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