[D:I] Question for Immortal players

I soloed Blood Rose on H1. Took like 15-20 minutes because I don’t do a lot of damage but between self-healing and self-shields, I was able to do it.

That said, I think DI has some good mechanics.

  • The idea of sets being split off into “non-primary” items or whatever you want to call it is nice, but then they are also sort of necessary so I don’t know if I really like it.
  • Each skill having its own short cooldown or its own resource is interesting? It removes character resource from the equation and at the same time absolutely forces skill rotations.
  • Enemies in DI are more mechanically involved than any other Diablo game. That is nice.
  • I think I like items scaling with paragon level. I think. I would prefer it not working the exact same way. Not just numbers. Having new properties or legendary powers would be nice.

I’m assuming we’re not gonna see any sort of P2W mechanics in D4 so I’m just gonna skip it.

  • That said, I do not want to see Ibn’s sanctum or the Helliquary. They’re both crap upgrade mechanics that are basically just P2W fodder. I don’t think I’d like them even if they weren’t. D4’s paragon boards are a much better concept, I think.
  • Also, no forced grouping. I think this is also just because DI is P2W and wouldn’t make it into D4 anyway.