The Top DH builds are already several GRâs behind the majority of the other classes. Leaving them untouched and buffing others to match those will still leave DHâs at the bottom. No one likes to feel âweakâ in an ARPG, and thus no one will roll DH. Look at the current state of DHâs now in seasons. Itâs pretty pathetic.
The proposal listed is to bring many builds up to par, not just the top builds for more options. Most builds that are mentioned are very popular builds that DHâs have always wanted to play with in a serious manner. There are more interesting ways to make builds âfunâ, but with how blizzard is approaching balance and buffs, itâs better to be more straight forward given devs time and resources available. Obviously not all changes would go through, if any at all, but it gives an idea of what the community would like to see if they read through all of these with reasonable thought.
As for passives, I disagree. The new changes implemented fit the theme of the class. One also has to understand that with the current meta, pull and AD is nearly essential for top clears. DHâs are terrible at doing so, with no real consistent ability to make use of AD to itâs full extent.
Because of this, DH needs to hit with a bit more oomph to make up for this weakness, especially at ranged since thatâs the initial design of the class. Squirts necklace was designed for range classes, yet DHâs have no viable way to prevent unavoidable damage from constantly resetting it in itâs current kit. Having a passive to help with a shield would do wonders. Having it on a weapon with the class being forced to use dawn doesnât help us at all.