Deathwish needs to be nerfed HARD

Currently it makes every other weapon for wizard pretty much trash unless cubed (or vyr). The damage boost is disgusting. Even HYDRAS is channeling, that’s a problem.

I suggest making the bonus ONLY apply to the channeled abilities… Almost every freaking wiz build has run this stupid item… Just nerf it off the map and help wiz in other places

This is something that’s been discussed quite a bit here.

Now whether or not Blizzard will give Wizards the attention they need, we’ll have to wait and see after 2.6.9, which should be when Demon Hunters and Necromancers get their new set. But then again, most of the classes need some love and attention too…

I believe there was a blue post saying future balance patch after sets all new sets are out will address it.

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No. No Nerfs. No. No. No.
Why are you so bitter and delirious?

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Nerf is the wrong word, even with all channeling bonuses and reverse archon the damage of hydra is no where near WD.

You buff the alternatives as these builds are not over-preforming with these channeling items such as Deathwish.

You have no idea about this game. Stop calling for Nerfs when you don’t even play endgame. Please blizzard don’t listen to the OP. He actually has no idea

OP you need to stop. I don’t want you nerfing wizard . Go back to solataire. You have shown you don’t play this game on a competitive level don’t ask it to be ruin for others and please leave the forums

Also pretty funny you “main” necro in the season of rats and are only 386 paragon. That alone says your “inexperienced and your opinion of NERFS and BUFFS doesnt hold much ground”

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Because I don’t like rats very much and I have also been playing other games

Seeing as you don’t main this game then mate. Leave the knowledge to ppl who play it and don’t cry out for something you have no idea about

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And this is the utter trash that has gotten us this deep into the awful hole where D3 now lives.

Your feedback isnt more relevant because you are a verified no-life.

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Instead of nuking deathwish/sigil/mantle, they should add good legendary powers that compete for the same slots and promote other playstyles. If you want, you could even make these new powers non extractable to the cube.

First give me my 2000% per head on 6PC bonus for Typhoon’s Veil, buff Serpent Sparker and Magistrate back to 600% each, then you can do whatever you want with DW&ES, I will happily stop channeling and use something else more useful or more fun, tyvm!

<3

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Or maybe he has this nice little thing called a life and he gets as much enjoyment in the few levels he plays that you do with all the time you play.

One of the biggest issues I see here is the elitism of some players that just seem to have nothing better to do then knock others.

If he thinks it needs to be nerfed, then that his is opinion and he has a right to it. No matter what anyone else thinks.

As for playing this game on a competitive level. LMAO Please tell me you are joking lol. You do know what a life is right?

Also if this is the only game you play then you are doing gaming wrong.

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Yes there was a blue post regarding the channeling issue with Wizard. And they stated that they wanted to provide alternatives for Wizards but those wouldn’t be adressed during 2.6.8 but rather after all sets have been released. Which would most likely be in 2.7

It also makes sense given that then players have a reason to start farming for new items again at that point to improve their current setup in the future.

I think Blizzard made it very clear they are balancing classes based on GR performance versus paragon, hence it is a question of checking the leaderboards and see the 130-ish threshold.

Check this developer’s post: [D3] Developer Insights: Balancing & Class Set Design - Diablo III

BOO HOO, You all are such whiners thats all that is on this forum is a bunch of whiners!!!

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because this is such a constructive comment.

Nerfing Deathwish and Etched Sigil is not what we need. Instead, you need to make compelling alternative options that are better than that combo.

I’ll give you an example: Unstable Scepter and Triumvirate. Frozen Orb builds are typically non-channeling builds (at least outside of S20). Why? Because those items are compelling options that are straight up stronger than Deathwish + Etched Sigil, and also actively discourage channeling gameplay (because of the generator casts required by Triumvirate).

It’s not possible to run Unstable Scepter, Triumvirate, Deathwish, and Etched Sigil in the same build (at least outside of S20).

That’s a perfect example of how to not pigeonhole everyone into Deathwish + Etched Sigil. Just make a weapon + source combo that is both stronger than Deathwish/Etched Sigil and maybe also actively discourages channeling gameplay.

Frozen Orb isn’t an absolute top build right now, but it’s decently viable. People have taken non-channeling non-Archon Frozen Orb builds to GR120+.

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I play wiz almost exclusively. Nerf her and I doubt I’ll play anymore.

Deathwish and etched sigil should only buff channeling skills (and they have to increase the % number to make disintegrate/ray of frost viable).
And then you have to buff wizard legendaries to compensate for the loss of power.

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Personally I’ve seen too many sources with useless abilities recently. I imagine mirror ball (increase magic missiles by 1 or 2) would be far more interesting if it applied to things like arcane orb / meteor / twister / etc… oh and it really needs a graphic redesign (I saw it on the start screen and it looked flat… literally 2d paper on 3d model)