Damage Reduction Not Working?

My original post seems to have vanished, so I will try to recreate it quickly.

I would assume this is actually not the case as the whole community would be in an uproar but I am confused.

I can run 100 with my WW barb at just over 1M life using only ground stomp for DR and not using using WoTB. I generally do not need this additional source of damage or DR so I generally dont pop it running at this level.

My inna monk, using serenity and epiphany and a Lefevbres that provides 42% gets one shot running a 90 @ 1.6M life.

All together that should be DR of 50% for Inna using crudest boots, 55% from serenity, 50% from Epiphnay, and 42% with Lefevbres. Thats a heck of a lot more than the 50% I am getting from ground stomp.

I am not using squirts.

What am I missing?

Can’t say what you’re doing wrong since I can’t see your char, what’s your base toughness? I have just over 100 mil on my season monk while idling in town, and I have zero issues surviving at that level, even without all the multipliers you state.

Maybe it was just…reduced?
Sorry, could not resist.

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You wont be able to see the toon unfortunately.

Total toughness 50M.

Para 700. No Augs. Only marquise emeralds in gear. Just under 40% CDR.

That means your base damage mitigation is very low. If it’s not low on sheet toughness, then it means it’s inflated by dodge rates or any other artificial means and it’s not that high at all. If you over stacked single resistances by secondary affixes on your gear, then it’s time to give Harmony passive a chance as well. Damage reduction works fine, seems like you are missing something.

You need more resistances and 1.6 million health with only 700 paragon sounds excessive. You supposed to hit well over 60-70 million toughness with that value if your resistances and armor were up to par with expected values.

Remove anything that grants you dodge and stick diamonds instead of emeralds to your armor pieces then read your toughness. It will be lower on sheet but more durable that way.
Sheet toughness can be inflated by dodge granting passives such as Guardian’s Path or Mantra of Salvation- Agility skillrune. Barbarians have free almost too good buffs with WotB and War Cry on their resistances, hence not needing that many layers of damage mitigation.

Take a look on maxroll.gg for some pointers, I would post a link but the forum won’t let me.

1.6M health is excessive. I have been dumping all my extra para points into Vit.

I pulled the eneralds. Total toughness is now 55M.

I have no additional sources of dodge like gogok, mantras, etc.

I suppose I could add an esoteric.

Anyways, will try the suggested changes first and see how it goes.

Thanks!

No need at that paragon level.

Your main stat have to be over vitality, I’m talking about a vitality being 1:3-1:5 ratio of main stat. Thinking with 700 paragon levels, you supposed to hardly have any spare points to reach that value. That means you skipped your main source of damage mitigatation.
Are you sure you haven’t been stacking vitality and only vitality on your equipment instead of your main stat also? Also yes, you need to pull off emeralds from your armor and replace them with diamonds.

Yeah I usually do about 1:2 or 1:3. Since I kept dying all the time, I reset my para and dumped everything into VIT hoping to avoid the one shot.

If I understand your other question, I do have VIT on all my gear, but DEX as well.

I have rolled some CDR, some + Cold skill for water ally, some + mystic ally, otherwise its all main stat, VIT, res all, armor.

Otherwise I just have the normal stuff. CHD, CHC, no area damage since it doesnt proc well with inna, extra armor on boots instead of movement speed, etc.

Reseting my para and putting points back into DEX drops my sheet toughness 3M.

3 million? That’s way, way lower then you expect a GR90 worthy character to be. And with only 700 paragon level, this shouldn’t create such distinct gap with 50m dropping down to 3m difference. That only means you don’t have enough vitality at the right pieces and keeping some low grade junk items with non-ancient quality for way too long.
Try farming on some mid-low difficulties first before you head to anything above T16-GR75 worthy of difficulty scale. Your character is an unbalanced mess and need more resistance, armor and vitality with balanced pieces. Seriously, remove emeralds from your gear and replace them with diamonds instead; jewelcrafter would help you to craft higher grade ones.

You can not leap several steps in the difficulty by dumping stats, just because your Barbarian is able to. You have to invest some hours for character development first. Go start by reading up maxroll or icy-veins.

Pretty sure he meant it dropped by 3 million, not to 3 million.

Yeah I hear you. All my gear should be what it normally is for me at this point in the season. Non ancient with main stat and vit.

I dont claim to be an expert, but I have played for 20 or so seasons, and usually do follow a guide on max or icy, hence my confusion. Followed a guide, and my gear is what it normally is at this point in the season.

My gear is rolled the best it can be according to their guides.

Yes I might have a piece of gear that only has 3 of the recommended stats, but at this point, I also havent found anything better.

Its just weird that I can run a barb, with similar gear and stats and only one multiplier for DR and my monk gets shreeded with four multipliers.

It totally logical to think I should be able to to 90, especially since the clear time is only a minute higher then a 70.

3 minutes vs 2.

Personally I would rather run 3 minute 90 them 2 minute 70, but who knows. Maybe my gear really actually does suck and I dont have enough something to avoid the oneshot at 90.

Then it’s a matter of uptime and duration of the buffs you picked. Just because you have several different buffs, the upkeep of them doesn’t have to align with 100% of the time.

Okay, if you say so…

I don’t think Crudest Boots give you any damage mitigation if all. As far as I can read from the tooltip of it; passively it’s 10% damage reduction for Inna’s with 2 Mystic Ally when idle. Inna’s clones has to be kept at maximum efficiency of 10, for them to grant you 50% damage mitigation.
Serenity is an invulnerability skill that doesn’t grant you any damage reduction and only lasts 4 seconds. In case you meant Inner Sanctuary, it again lasts only 6 seconds. As for Lefebvre’s it lasts 6 seconds after Cyclone Strike.

You only have near permanent 50% damage mitigation from Epiphany- Desert Shroud which lasts 15 seconds and has to be upkeep with high cooldown mitigation. To upkeep Inna’s damage mitigation bonus you have to fight for it and it won’t bring you anything passively. If your cooldowns are not on par and can not sustain Cyclone Strike, you have way too much time lapses where you are vulnerable without keeping Mystic Allies.

You’re skipping something on the comparison with your Barbarian or you’re not using the build as it should be utilized. Your initiation to combat seems flawed to me. You can get one shot by something at T16 when your buffs are not up, but this is only a small mistake.

You are correct. A drop of 3 million, not a drop to 3 million.

Crudest boots doubles your mystic ally count. Inna gives 5% DR for each ally. With 10 allies that would be the usual set bonus of 50% DR.

It isnt a CD thing that is going on please allow me to rephrase what is actaully going on. I am not randomly walking through the rift and dying.

I could definatley buy the CD thing if that was the case.

I get to a pack, pop my cyclone strike for the DR, immediatley get 10 allies if for some reason I dont have them by doing so.

The pack attacks with a desecrate shall we say.

Pop my epiphany and the inner sanctuary, have 10 mysticies and still die to the desecrate effect. At this point, I should have 4 seperate multipliers reducing the damage of the desecrate.

I will admit I dont know what the total math is on 50%,+ 55%, 50% + 42%, but that shoukd seriously be enough.

Thats 50 for inna, 50 for sanctuary, 50 for epiphany, and 42 from Lefevbres.

My apologies for not explaining better to begin with.

Clearly, something is wrong, but so far, I dont believe it to be any of the suggeations.

Which doesnt mean they arent good, or that I dont appreciate them, it simply means, I dont beleive they account for what I am experiencing.

In any case, I appreciate the time givem to try to troubleshoot it.

I hope you guys have a good nigjt/day, whatever it is for you.

There are Inna’s Set players out there ripping apart GR140+ content and I don’t buy the thing with damage mitigation not working. Then issue must be very basic such as your resistances or there be some connection stutters. If Desecrator is tearing you apart then perhaps you’re lacking some fire resistance to withstand it. Also to recall, you’re not supposed to stand in Desecrator; as I read from maxroll, its base damage quadruple after each passing second. You have to move away from it, not stand in it. Your total damage mitigation for six seconds (lefebvre and inner being minimums) with all effects active: Inna’s full duplicates (+50%), inner sanctuary (+25%), epiphany (+12.5%), lefebvre’s (+5.25%), a total of 92.75% damage mitigation on top of your armor and resistance ratings. Please consider this only lasts 6 secs and you have to maintain them. Longer the fight goes it will be harder for you to sustain resources.

You don’t immediately get 10 allies from only 2, by casting only one Cyclone Strike. You have to cast a few and toss in some primary attacks if possible. Mystic Allies duplicated depends on how many enemies you hit all at once. There’s a small wind up until you reach the maximum unless you have some with you already.

Go for stacking diamonds on your gear, dump some main stat with some vitality and look for better gear pieces, my advice won’t go further than that until I see your profile.

WW Barb is not only getting the DR from Stomp with BoM. Wastes set has a built in 50% reduction while spinning and for 5 sec after.
In addition, WW gets a nice Armor bonus from Taeguk and Life regen from WW Blood Funnel rune.
I don’t think any of these show on sheet.

No your original post didn’t vanish, you just didn’t like the fact you got 0 replies within the first hour after posting it… #entitled

And there’s such a thing as “diminishing returns” so you’ll never be able to achieve immortality at 100% damage reduction.

Their original post didn’t appear on the forum when they wrote the second one, I checked when I saw it :wink:

Actually it did, I was writing a reply when the page froze, refresh and thread gone.