I agree that we need to know more about other systems (runes, crafting, etc) to get a better picture since items and their drop ratio are just a part of the game mechanics.
As an example:
worthy items have an “high” drop ratio
resources needed to improve those items have a “low” drop ratio
would be very different from:
worthy items have a “low” drop ratio
resources needed to improve those items have a “high” drop ratio
What I do hope is that reaching the “endgame” would take somewhat longer than in D3.
We should have a “game” and, later, an “endgame”.
Personal opinion here but in D3 it felt to me we had an introduction to the game and at the end of that we where already in endgame.
Drops must fit the game
Half agree here.
What I don’t get is why it has to be the same for all the players, even those who are not interested in competition.
I think I remember (feel free to correct me if I’m wrong here) Blizzard saying it’s not going to be an Esport, so they should consider more the other aspects of the game (coop, solo, etc)
Those who like to compete with others would compete with those playing with same setting or else have a “competitive” mode.
Those who don’t care about competition…just won’t care about it.
Yet I find myself agreeing with you about the game being more difficult to balance, develop and manage.
Yes, people (and myself too sometimes) tend to forget that itemization is linked to other mechanics.
In a system like D3, where to play a specific build you often need that specific set of items, there was a need to give players those specific items.
A good thing in my opinion would be to have other mechanics (skills, talents, etc) to have more influence on builds.
There seem to be some step in that direction but we have little info so we shall wait more.
What worries me is the legendaries we have seen, the approach seems to go toward a “must have” approach…what I fear is “must have” leads to “must give” and then we will be back here chatting about items raindropping.
Still, it’s my personal worry and, as I said above, other mechanics could balance it.
I do hope so.