D4 trading - why it needs to be limited or not at all

I recently started Path of Diablo, which is just an excellent D2 mod with minimal changes and some added end game.

Anyways, I was new to it, knew nobody.

I now have 6 or 7 people on my friends list and I met every one of them in trade games or in the lobby discussing prospective trades. We boost each other, play through on alts, magic find, organize farming runs, etc… all because we offered eachother something we each wanted but didnt find ourselves.

I emplore you to at least consider your viewpoint from the perspective of people who do actually have these experiences. Trading wasn’t always a one and done deal. For me, it was a way to grow a network of friends to do all the games other activities with, too.

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Okay, i reread your response and still don’t get it and really makes me feel like you didn’t really play diablo 2.

Perfect gems, high tier runes, and even socketed items are all part of crafting and were valuable and highly sort after.

These items were both important to you personally as you could use them to reroll grand charms to get +1 to skills or trade them to get something else.

Trading didn’t ruin the crafting experience in d2

Like literally everything you typed out already existed in D2 and it worked fine with the trading system.

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cool, glad it worked out for you. For me i just used the poe trade website, copy/pasted til i got people who would trade with me and then never really talked to the people again. for me i found the best way to gear, at the time, in PoE was to shape my atlas to drop shaped strands, sell those shaped strands for currency, buy the items i wanted… and then once i had the character built i’d just do an uber elder and be ok, what next. I didnt find the loop satisfying. I honestly have more fun chasing higher and higher GR’s in D3, the gameplay is fun, the challenge of pushing a higher GR is fun. If blizz can find a balance between trading and that level of fun i’m all over it :slight_smile:

Yeah, I met some really good friends even recently through trading on Median XL.

Strange that you got any feeling whatsoever about Diablo 2, considering I talked about Diablo 4 and PoE in the post.

Again, I didn’t say it did.

That’s great. I’m not talking about Diablo 2 in that post. I’m talking about the implications of Blizzard’s reasoning for not including fully open trade, mentioned in the interview Quin got with Joe Shelly.

You’re looking for reasons to disagree and argue with me, and that’s cute, but I want open trading in Diablo 4.

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See, i actually thought about after I sent reply.

But you came in a time in the thread when we were heavily discussing d2 and you didn’t clarify that you were discussing d4 which me and another took you out of context.

That’s on you.

You came into a conversation, stated your opinion and forgot to mention you were talking about d4 and then cried people didn’t understand your context and which…

Yeah, no duh.

That is your opinion and I disagree, if you do not want to trade then don’t. Everyone should not have to play your way because that is the way you want to play

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That’s your experience and its just as valid as mine. I’m not trying to say you’re wrong about anything.

I will say, things are what you make of them. I have had those interactions, too, where its just business and off you go. I usually try and take the time to strike up a conversation, and a lot of time the other person is very receptive.

Please correct me if I am wrong, but what you described is one of PoE’s core failures, and I think a reason for that is that the game is just awful to play with other people. People just do their own thing and just interact to get something they need. Mechanically and technologically, the game works best when you’re on your own. Diablo 2 even fails in this regard, but has some game mechanics that are just better with more people (tombs, baal, cows, chaos, rush games, etc).

The takeaway for me when examining your experience and mine is that trading ought to be just part of end game player interaction - both a catalyst for other things and a goal at the same time. The rest of the game should offer compelling reasons for people to stick together, and I don’t mean in terms of difficulty. When a random person you meet can become a fast friend to play with, and the game itself has no mechanical barriers to playing with others (shared loot is why people don’t MF together in D2, and its a shame), great things can happen for the community.

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Uh… no. I double checked because I have been in many threads, and you were here prior to me, but the rest of what I said remains true. This thread is about trading in Diablo 4.

I will grant that I should have mentioned something about Diablo 4 in the post, but nothing about my post suggests I was talking about Diablo 2. The thread is about Diablo 4’s trading scheme.

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Lawl, harrassment on the forums. Give me a break dude.

Show me one quote of harrassment.

Except at the time you decided you jump in, everyone was discussing D2 and to expect everyone else to assume you were talking about d4 is ridiculous.

I’m not even the only one discussing Diablo 4 and PoE right now.

The world does not revolve around you.

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I guess making false accusations about someone is part of being a highly intelligent person such as yourself.

Mate…
I wasn’t the only one confused, another forum member was as well. And I didn’t see “me” I said “we” as in everyone here was discussing d2 until some random person decided jump with his opinion and expected everyone to know he was talking about D4 at the time the conversation was on D2.

That’s not thinking the world about me. It’s about you jumping in randomly without clarification you wanted to discuss D4 trading.

Which you even admitted that you should’ve done.

The others have not tried to derail this thread over the matter, and I was much more understanding with them.

lets just take a moment and admire the fact that WW barb is king again and not personally attack each other <3 i like discussion but prefer not to sling insults

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I forgot to reply to this major part of your reply! My apologies.

I completely agree with you! I think GR is far better than the same bosses, all the time, ad nauseam. Of course, nonstop GR also gets tiresome! I don’t think GR are a perfect end game system.

I think the new keyed dungeons will be a great composite of PoE Maps and D3 Rifts. Less random than Rifts, more variety that you have control over than rifts, but more random and varied than maps, if I’m not mistaken.

Tying this very promising structure into a well constructed trade and wealth acquisition system sounds very enticing to me.

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absolutely, and i hope they implement it right the first time. I’ll be happy to be wrong about trading if thats the case.

Yeah this is the feature I am most excited about regarding Diablo 4. The keys sound great. I know they’re very similar to Mythics in WoW, but I also thought that was an excellent addition to WoW, so…

As long as it doesn’t come with the Mythic+ gear element and isn’t infinite, I’m cool with it. Up to +20 with +20 being difficult even in near perfect gear would be optimal, in my personal opinion.

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i’ll admit keystones are something i’m very interested in seeing how they develop. I hope they take a page out of poe’s book and do something along the lines of their atlas, honestly one of my favourite parts of PoE.

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… I asked you to clarify and instead of doing it. You insulted me and deflected.
And you falsely accused me of harrassment.

Which one of us is derailing the thread here?

Daria, here’s some advice. Instead of arguing with me why don’t you go look up the different examples of strawman. That might be more productive.

Instead of accusing me of doing what you are doing.

Another alternative is to actually make the other stats that are possible to roll to be viable. That way none are horrible stats. Have a reason to want/need other stats that aren’t just damage bloaters.

I can safely say I rarely found a bad legendary item in D2, and they didn’t have all damage boosting rolls.

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