You could do that. But if you merely hide the names of the sub-categories, the sub-categories are still there. Seems pointless to not show the names, if you have designed sub-categories in the first place.
And the different appearances already exist as well.
I guess the names are not technically needed for anything, other than making it a bit more user-friendly for new players. But why hide them? What purpose would it serve?
It is not cosmetic if the items have different characteristics…
But that is exactly what people are talking about here! If swords have different characteristics based on region etc. they have sub-categories.
If they can all drop with the same rolls, they dont have different characteristics… This honestly is a fairly simple concept. Not sure how else to explain it.
Different sub-categories means that a sabre can not drop with the same characteristics as a long sword.
Yes? That is pretty irrelevant for anything discussed here. WHEN a scythe drops, it should have scythe characteristics.
If a specific Unique is a Scythe, then when that Unique drops, it drops only as a Scythe. Etc.
Yes, you dont have to literally show the names. But again, what would the point be in designing the sub-categories, and then not show the different names. Just to make things more confusing?
Honestly I dont care about how items look. Nor whether you can transmog items or not.
Sub-categories for items is not cosmetic. It changes how each item functions.
From what we have seen, they have already done this?
Different items within same main category, already seem to have different looks.
Otherwise yeah, it would be more work for the artists to add sub-categories. The work already seem to have been done however.
Is it confirmed legendaries have exclusive art?
Since they are essentially rares, imo it would be quite fine if they didn’t. Also saving a bunch of art resources. Much better area to save some money than in the basic item design.
Maybe try to read it again It is even explained in the title!