In D3’s case, lack of responses, for a good 5 years straight, or truthful responses, does mean that our feedback wasn’t cared for, listened to or not.
F/e, "d3’s got all these problems, why did this happen, what can we do?’
Response “hey folks, look what we have in store it’s a necromancer! that’s right folks, im going to talk for like a huge page about this new add on, instead of talking about the problems with this game”.
Make sense, refresh your memory a bit?
I know i’ll never forget that necro-post day, it was like totally off topic to everything the forums were talking about for years, and by nature, is insulting to the max if like 95 percent of the forums is like help with x, help with y, d3’s got all these shallow shortcomings, and the response is “look at the necro yo!”.
It was totally a sign that we weren’t cared for for that half decade, which eventually led to the on-stage aggressive defense of D immort.
They get so wrapped up in their new add on content, or new IP nobody cares about, that they don’t TLC the game they have going on, or ask us about it, or care.
D4’s case is different, and its a fantastic first-step.
Why is this?
New people in charge.
New people who (so far) have shown they care.
Unfortunately, they haven’t been involving us from the get-go, pre-art.
F/e, they went ahead and made the art all earthy, all brown, all grey, and its a BIG deal, its super subjective, and they went ahead and rogued it, and its not turning out great.
The art style in D4 isn’t good, it looks extremely bland.
Who said “dull” is a keyword to attach to?
“medieval” is, “gothic” is, “dark” is, but so is “color involving” and “Brightness”.
F/e, D2 had bright colors, D3 had A LOT of bright colors, D4 has 0 bright colors.
In other words, D4 is dull looking, which is really bad.
Once again, they don’t get it, the whole D4 art style looks like an xbox game or PS2 game from 2005, with less colors, and more sand and dullness and greys and beige and light brown.
I think D4’s color inspiration was a garden pot, including the stone pot.
Lets make everything grey, brown, and beige, that color tone, all game long, as dull as it looks, which isn’t “dark” its dull.