Hey everyone, long time Diablo and ARPG fan, has a thought and wanted to bring it up to the community if it’s something others may share.
So, in many games, not only ARPG’s, loot has various tiers, with Uncommon (gray) or Common (white) being at the bottom. In most ARPG’s, I typically avoid picking them up, unless to sell for quick buck or break down, and only equip the next tiers above which would end up lasting many more levels.
However, with that said, I feel Artists and devs put the time and effort in ALL items, whether they are level 1 or level 50. My thought is I’d like to be more excited about the small things and super excited for the rarest. Meaning, between levels 1-5 or even 10, I’d like us to be coming into the world finding and using those beat up items or common items more regularly, then maybe a small % chance of finding a Magic (Green) item so when you do, it’s like WHOA LOOK WHAT I GOT, since its rare at even those levels.
Then as we hit the next tier, say 10-20, we will see more Magic and might have a small chance to find a Rare (Blue) and we get pumped. That way going through it, finding small incremental gear upgrades is good and we use more things, then when we find something different, it’s a huge deal. I don’t like finding a unique or legendary in the opening stage and use it from like level 3 till 20 cause it’s the best things for those levels. I want to be finding and feeling like we are progressing and changing as we go. Once we hit last tier of leveling up or end game, then those things may become more common and at that time, we are now creating and completing our builds perse (min maxing with what we find).
Its only my thought and opinion but wanted to know what anyone else thought or could add on to it. Would you rather not have to pick up White or Grays for an incremental upgrade and have that 1 item take you 10 to 20 levels or would you rather see little things come up to get you excited about the next tier of loot?
And lastly, I’m not saying we CAN’T have a Magic or Rare, I just want it to be very rare at early game, more common in mid game, and then less common as we get more legendary or unique, etc. towards end game.
Hope you all have a great weekend and I’ll be around!
~TG