Hello there D3 Devs.
I am very excited about the new seasonal theme, especially cause my favorite path in the game is LoD. So build customization is very important to me.
I am a little concerned with the next seasonal theme.
Most builds even for LoN use Specific Skill multipliers. Such Fist of Az’Turrasq.
And while I generally dont mind these I think the coming season is really more of a general purpose style seasonal affix.
While the seasonal theme is great, most classes suffer due to lack of options. People generally express disappointment about the seasonal theme, but really its the lack of added options that it should provide but dont.
Necromancer was the first and only class I could think of when you released the patch notes for the coming theme, and as we have seen, their general purpose weapons really propell them ahead of the curve. And I am concerned to see Necros return when really it should be the WD and Wizard that got some love on their builds.
WD is a great example of unfulfilled potential, they have so many items with amazing effects but are useless because of lack of multipliers. I would really love to see some attention added to add some minor multipliers to some items so they can become options in the cube.
The items dont even need to be very strong. Frostburn, Magefist, Cindercoat, mediocre items with mediocre effects that hardly carries any build, but are still sometimes considered for builds. If we could add a few more powers that are just a little stronger than these they might just add the diversity the theme would need and make some builds feel renewed.
I mean crusaders are using Pig Sticker… (???)
While I appreciate such (trashy) items in the meta, I think the game is too powercrept for such items to still see play, it just feels bad to equip such items when everything else you are wearing has some kind of overpowered effect on it.
You could add some necromancer-like multipliers for other classes too. Like “Flying Dragon” for monks. Not good for every build, but atleast it adds a little to every build untill you get your BiS.
I realize adding these items with no balance in mind would just be powercreeping the game further, but I would hope that with doing this you could tone down some of the more OP items.
As I am writing this I see how you wont be able to do this for the deadline of the season (probably). But I hope you keep this in mind for the next season atleast.
Also:
Please tone down Singularity quickly. I would love a different speed meta, we’ve seen enough rat runs. ^^ <3
THANK YOU DEVs for still working on this game and making so many changes to existing items, i love to see it. Thank you for keeping the game alive.
Love,
Zeitz
1500-1700 hours played.