4K Poster
https://i.ibb.co/qkNH8z9/s83-revive-reduce-enemies-max-life.jpg
D3 Planner
https://maxroll.gg/d3/d3planner/584892025
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Golden Georget of Leoric
The radius of your Auras is 60 yards.
Mask of Scarlet Death
Before devouring Corpses, Devour tries to cast your chosen Revive on them.
Bloodsong Mail
Revived creatures always use their fastest attack. If your limit of active Revived creatures is reached, only the corpses of faster attacking creatures are revived.
Mad Monarch’s Scepter
Hits or Thorns delivered by Revived creatures reduce enemies maximum health by 0.1%. This amount is divided by 10 against elites, and by 100 against bosses.
Wrath of the Bone King
Your damage is reduced by 99% and your maximum Revived creatures is 99.
Leoric’s Signet
Skills that kill enemies based on their health threshold now use initial health.
Slave Bonds
Your minions are 50% transparent, overlap, pass through walls, suffer curses.
Enforcer
Rank 25: (…) and gain 100% increased vision range.
Invigorating Gemstone
Each hit done by you or your pets (…)
Rank 25: You and your pets (…)
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What happen when Max Health is reduced:
The health bar container becomes smaller and smaller.
| State | Health bar (100% HP) |
|---|---|
| Initial Max Health | [xxxxxxxxxxxxxxxxxxxxxxxx] |
| Max Health Reduced | [xxxxxxxxxxxxxxxxx] |
| Below 15% Initial Max Health: Culled ! | [xxx] |
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Explainer
- Fantasy: Night King (Game of Thrones), Zero Damage, Zero Bane of the Stricken
- Gameplay: Start with Land of the Dead, gather corpses from slain enemies, and maintain a maximum number of Revived creatures to maximize your DR and offensive potential. Use Aura of Frailty to passively cull enemies and Devouring Aura to passively sustain and optimize your army.
- The radius of your Auras is 60 yards: Passively reach all visible enemies (Frailty, Devour)
- Before devouring Corpses, Devour tries to cast your chosen Revive on them: When a Corpse is targeted by Devour, it triggers the equipped Revive in priority. If the Corpse is not Revived, it is Devoured.
- Fastest attack: Among N attacks, use the one with the highest APS
- Faster attacking: For every active Revived creature, get its attack with the highest APS. Sort active Revived creatures by this APS. Get the Revived minions with the slowest APS. Get the Corpse who is candidate to be Revived. Get its attack with the highest APS. Compare. If it is faster, Remove the slowest-attacking active Revived creature, and Revive this Corpse. Update the list. Get the next Corpse. Loop
- Thorns delivered by Revived minions: You just need 1 Thorn and Aberrant Animator
- Reduce maximum health: If an enemy had 1000 Max HP, after 1 debuf it now has Current Max HP x (1 - 0.1 / 100) = 1000 x (1 - 0.1 / 100) ~= 999 Max HP. The enemy still has 100% of its life (healthy, full health), but the base of the percentage (Max HP) changed.
- 99% reduced damage: Revived creatures’ hits & Thorns are distributed, but deal no significant damage.
- 99 Revived creatures: 99% Damage Reduction if player uses the rune Personal Army
- Initial Health: Frailty now kills enemies whom health (which can be max health) is below 15% initial health. For instance, an enemy with 1,000,000 Max HP is culled at 150,000 HP (15% of their initial Max HP).
- Slave Bonds: See ground effects, melee minions pixel stack & are no longer stuck, curses affect minions
- Enforcer: Improves the ability of minions to see and target enemies, which make them more agressive
- Invigorating Gemstone: Minions increase healing effects and gain immunity to CC effects
- [1 - 10] USD MTX Transmog: Night King
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FAQ
Q: Why Reduced Max HP on Revive ?
A : This mechanism bypasses Thorns, so Revive does not compete with LoD Skeletons Thorns. This mechanism bypasses damage, so you don’t need Damage Increase nor Bane of the Stricken (which is present in every build). This new mechanim is a perfect match for a mass undead army composed of Revived creatures.
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Other proposals
https://diablo-proposals.web.app/