Creeping Death not adjusted according to Jade 6p buff

As of patch 2.7.6, Creeping Death changes the duration of Haunt and Locust Swarm to 120k seconds (60k seconds with Quetzalcoatl) and Jade 6p bonus consumes 10k seconds worth of DoT. With the upcoming patch 2.7.7 Jade 6p bonus buff, it consumes 26k seconds worth of DoT but Creeping Death duration remains the same, which is very detrimental to the build. I consider this a bug (or an overlook) because in the past Creeping Death has always been adjusted with any Jade 6p bonus buffs.

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